now that just scared me!
Hello everyone,
7.2.2013/2.7.2013.: some news: VAC is now enabled. and therfore, IW is most likey going to ban cheaters within few weeks. So pay attention while using hacks/trainers.
I will be making this thread to hopefully clear up some confusion or to clear up some arguments I've been having with some people about this topic.
There IS an anti-cheat system in Call of Duty: Ghosts. The question is, how strong/capable is it?
The following image shows a process being opened to check what kind of DLL's and/or modules were loaded into the game's process. (Thanks to master131)
Now we don't know what kind of DLL it's checking for, but we do know it's checking for something.
Second thing I wanted to touch upon was game recording by IW.
Some people think that if they don't have to feature (theater mode) their games aren't being recorded/snapshotted.
FALSE, I have no proof whether your games are or are not being recorded, by my personal opinion is your games are being screenshotted/recorded somehow by the game itself. Again, it is an opinion and NOT a fact.
I don't think IW would make a game where wallhackers and aimbotters can just go in and hack all they want without some way of stopping it. How do you think reporting a player works? When you report a player for cheating, there has to be a way for IW to check the person's game to see if they really were hacking or not.
To anyone who disagrees with this, please leave a comment on this thread and tell me why you disagree with some kind of proof/screenshot.
I hope this cleared up some shenanigans, thanks for reading (Thanks to MaroonishBlood for original post)
Below you can read IW's Ghosts Code of Conduct:
Ghosts Code of conduct
Definition of commonly used terms.
Temporary Ban - A ban that can range from 48 hours to 2 weeks, depending on the severity of the infraction.
Permanent Ban - Bans that are lasting and final.
Minor Offense - An offense in which no quantifiable damage has been done to another user or the game community at large.
Extreme Offense - An offense in which a player has caused detriment to other users or has organized large groups of users to commit additional offenses.
Modding / Hacking - Any user who runs a modified version of game code or uses a modified game profile is subject to penalty.
First Offense: User will be permanently banned from playing the game online, will have their stats reset, and will be blocked permanently from appearing in leaderboards.
Console users who modify their hardware or profile data will also be reported to console manufacturers.
PC users on Steam will be reported to the Steam enforcement team.
Pirated Content - Any user who illegally acquires Call of Duty: Ghosts content is subject to penalty.
First Offense: User will be permanently banned from playing the game online, will have their stats reset, and will be blocked permanently from appearing in leaderboards.
Console users in possession of illegally acquired content will also be reported to console manufacturers.
PC users on Steam will be reported to the Steam enforcement team.
Boosting - Any user who colludes with another user to exploit the game for the purpose of gaining XP, prestige, game score, weapon level, or in-game unlock is subject to penalty.
First Offense: User will be temporarily banned from playing the game online, will have their stats reset,and will have their leaderboard entries deleted.
Multiple Offenses: User will be temporarily banned from playing the game online, will have their stats reset, will have online split-screen privileges revoked, will be blocked permanently from appearing in leaderboards, and will lose the ability to use prestige token/unlocks.
Glitching - Any user who abuses an exploit in game code or other established rule of play is subject to penalty. An example includes but is not limited to using a hole in the map geo to intentionally go outside of the map boundary.
First Offense: User will be temporarily banned from playing the game online, will have their stats reset, and will have their leaderboard entries deleted.
Multiple Offenses: User will be temporarily banned from playing the game online, will have their stats reset, will have online split-screen privileges revoked, and will be blocked permanently from appearing in leaderboards.
Offensive Behavior - Any user who is found to use aggressive, offensive, derogatory or racially charged language is subject to penalty.
First Offense: User will be temporarily banned from playing the game online.
Multiple Offenses: User will be temporarily banned from playing the game online, will have their stats reset, will have online split-screen privileges revoked, and will be blocked permanently from appearing in leaderboards.
Last edited by Lovroman; 02-08-2014 at 02:31 AM.
now that just scared me!
SammyDoge1 (01-12-2014)
Under what af these statements should we put Ram Fix for MP(by master131)?
MPGH HISTORY:
Registered Since 4-23-2013
Editor 09-04-2013 - unknown
Minion 10-22-2013 - 1-18-2014
Donator 12-31-2014 - present
Premium Seller 12-31-2016 - present
Minion 03-15-2017 - I forgot
Lovroman (11-16-2013)
It just seems that IW copied & pasted this https://www.mpgh.net/forum/616-call-d...e-conduct.html
Lovroman (11-16-2013)
Hello everyone,
I will be making this thread to hopefully clear up some confusion or to clear up some arguments I've been having with some people about this topic.
There IS an anti-cheat system in Call of Duty: Ghosts. The question is, how strong/capable is it?
The following image shows a process being opened to check what kind of DLL's and/or modules were loaded into the game's process. (Thanks to @master101)
Now we don't know what kind of DLL it's checking for, but we do know it's checking for something.
Second thing I wanted to touch upon was game recording by IW.
Some people think that if they don't have to feature (theater mode) their games aren't being recorded/snapshotted.
FALSE, I have no proof whether your games are or are not being recorded, by my personal opinion is your games are being screenshotted/recorded somehow by the game itself. Again, it is an opinion and NOT a fact.
I don't think IW would make a game where wallhackers and aimbotters can just go in and hack all they want without some way of stopping it. How do you think reporting a player works? When you report a player for cheating, there has to be a way for IW to check the person's game to see if they really were hacking or not.
To anyone who disagrees with this, please leave a comment on this thread and tell me why you disagree with some kind of proof/screenshot.
I hope this cleared up some shenanigans, thanks for reading
MPGH HISTORY:
Registered Since 4-23-2013
Editor 09-04-2013 - unknown
Minion 10-22-2013 - 1-18-2014
Donator 12-31-2014 - present
Premium Seller 12-31-2016 - present
Minion 03-15-2017 - I forgot
mines (11-16-2013),Nostradamus (11-16-2013),vmu123 (11-16-2013)
I read that dedi servers are coming to pc. (unofficial)
Maybe the ac isn`t live until we go to them or isn`t running 100% until they launch.
Just a thought
It is amazing how the dare to release a game for pc that has pretty much no anticheat for this game. the world ranks are filled with hackers. They just don't give a fuck about pc.
I think, there is an ac, but they don't care about pc players, because every cod is full of hackers on pc...
It appears the AntiCheat system is 'server-sided'.
So Private Matches should be safe to hack in:
(DemonWare is their hosting server provider or what ever)
MLG_ProTryhard (11-16-2013)
I have looked at my upload while I am host and while I'm player and I couldn't find anything that would mean it's being recorded or snapshotted.