How does the shop lifting work? Sorry I'm new to the trainer and can't work it out.
Am I missing something? Downloaded both 2.0.0.1 and 2.0.0.0 but can't seem to open them. Application shows up in task manager but immediately ends itself right after
For DF, got to the shop you want to shop lift from, find the index(number to the left of item name) of the item you want, with the shop still open, input that index into the text box and then click steal.
For AQ, go to the shop you want to steal from, select the item you want to steal and then click shop lift.
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I haven’t added any exception handling yet. But loading is dependent on the AEUltimate website loading, and admittedly it is going offline from time to time. Give it a moment when this happens and try again.
It appears that the 2.0.0.1 download is incorrectly still 2.0.0.0? The folder says it's 2.0.0.1 but within the application itself it says it's 2.0.0.0, i didn't think much of that but the auto-win doesn't work just like in 2.0.0.0.
i cant open the app, i tried it many times like restarting my laptop, is there something like a steps of installing?
wdym, i start auto battler and instead of ending the battle right away it just fights normally albeit also saying "Element: Earth Enabled! (which i assume is element-seeking) Clicking auto win before starting the auto battler doesn't change anything.
EDIT: I see how auto win gives element seek and healing so winning is guaranteed so it does work. However it's quite different from pre-2.0.0 where the auto-battler automatically wins battles which is much faster. Has auto-battler/auto-win changed? Also end battle works normally but it's kind of tedious to press it manually every battle.
Last edited by ArtixEatsBotsYumYumYum; 09-05-2022 at 09:42 PM.
Sorry for the confusion. Auto Battler uses Auto Win, that’s why it gets enabled with Auto Battler.
And yes, Auto Win now battles the monster normally. This was done because rounds are counted and I assume sent during battle save. Basically done in hopes of avoiding detection.
I don’t think stats are sent at battle save, so I suggest just buffing so that you kill the monster/s after a couple rounds at least. There’s a mandatory 15 second battle timer anyway, so shouldn’t be slower than previous versions, providing you’re killing them within the 15.
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You can even enable Celerity, so you attack until battle end. Not giving the monster/s a turn.
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This is all subject to change though. The old way may return with a few tweaks.
Booted up the application, was greeted by a black screen that says, "Please update."
There isn't a new update.