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  1. #16
    Alen's Avatar
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    Quote Originally Posted by reborn556 View Post
    Anyway, i want to use that address but how?
    v .


  2. #17
    HAxCodER™'s Avatar
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    out of date

  3. #18
    Alen's Avatar
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    Quote Originally Posted by HaXcODer View Post
    out of date
    Yeah, I thought so. WR PH updates on Thursdays, right?

    Edit:

    ori says:
    *alen
    *the addys didn't change
    *they are the same
    Last edited by Alen; 01-23-2011 at 10:09 AM.

  4. #19
    HAxCodER™'s Avatar
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    but i try to code but nothing happens

  5. #20
    StrawZz1337's Avatar
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    Hey i got your hack with the addys but what should i press to get em to work?

  6. #21
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    Thnks this is only works in Windows 7...how to converts these offset example Ofs_Z 0x102D8 into XP

    #define superjump (0x102D8 (+/-) 0x00)...its plus or minus

    Note: 0x00 is not the code

    Thanks

  7. #22
    windowsxp925's Avatar
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    What date is this Address ???

  8. #23
    NotworkWindows7's Avatar
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    this is old my friend Xp


    CLICK Thanks IF YOU LOVE JESUS AND YOUR FAMILY...

  9. #24
    windowsxp925's Avatar
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    Damn the server and player pointer crash my game i code it wrong ?? may be

    #define Playerpointer 0xC06380
    #define Serverpointer 0xB00CF0
    #define OFS_X 0x102E0
    #define OFS_Y 0x102DC
    #define OFS_Z 0x102D8
    #define ADR_FAST_HEALTH 0xA86E20
    #define ADR_FAST_AMMO 0xA86E18
    #define ADR_FAST_FLAG 0xA86E24
    #define ADR_FAST_REPAIR 0xA86E1C
    #define ADR_SPEED 0x92C0CC
    #define ADR_SPAWN_1 0xA782F8
    #define ADR_SPAWN_2 0xA782FC
    #define ADR_BOUNDS_1 0xA6F6E8
    #define ADR_BOUNDS_2 0xA6F6F0
    #define ADR_SCOPE 0x9A5560
    #define ADR_Spread 0xA44F48

    #include <stdio.h>
    #include <windows.h>
    #include "Addresses.h"

    //Creadits to elite.corp@yahoo.com codes Release date of code 1/1/2011
    HANDLE Warrock;
    DWORD *ingame= (DWORD*)Playerpointer;
    DWORD *outgame= (DWORD*)Serverpointer;

    //Hack Codes Go Here
    //Fast All
    void Fastall()
    {
    *(float*) ADR_FAST_HEALTH = 5000000;
    *(float*) ADR_FAST_AMMO = 5000000;
    *(float*) ADR_FAST_FLAG = 50000;
    *(float*) ADR_FAST_REPAIR = 5000000;
    }
    //Speed
    void speed() // insert key, speed on
    {
    if(GetAsyncKeyState(VK_INSERT) &1)
    {
    *(float*) ADR_SPEED = 1500;
    }
    }
    void speedoff() // delete key, speed normal
    {
    if(GetAsyncKeyState(VK_DELETE) &1)
    {
    *(float*) ADR_SPEED = 100;
    }
    }
    //No Spawn Wait
    void nowait()
    {
    *(float*) ADR_SPAWN_1 = 0;
    *(float*) ADR_SPAWN_2 = 0;
    }
    //No Boundries
    void nobound()
    {
    //if (nobound)
    {
    long t=0;
    unsigned long Protection;
    VirtualProtect((void*)ADR_BOUNDS_1, sizeof(t), PAGE_READWRITE, &Protection);
    memcpy((void*)ADR_BOUNDS_1, &t , sizeof(t));
    VirtualProtect((void*)ADR_BOUNDS_1, sizeof(t), Protection, 0);
    VirtualProtect((void*)ADR_BOUNDS_2, sizeof(t), PAGE_READWRITE, &Protection);
    memcpy((void*)ADR_BOUNDS_2, &t , sizeof(t));
    VirtualProtect((void*)ADR_BOUNDS_2, sizeof(t), Protection, 0);
    }
    }
    //Scope
    void scope()
    {
    if(GetAsyncKeyState(VK_RBUTTON))
    {
    int t=1;
    unsigned long Protection;
    VirtualProtect((void*)ADR_SCOPE, sizeof(t), PAGE_READWRITE, &Protection);
    memcpy((void*)ADR_SCOPE, &t , sizeof(t));
    VirtualProtect((void*)ADR_SCOPE, sizeof(t), Protection, 0);
    }
    else
    {
    int t=0;
    unsigned long Protection;
    VirtualProtect((void*)ADR_SCOPE, sizeof(t), PAGE_READWRITE, &Protection);
    memcpy((void*)ADR_SCOPE, &t , sizeof(t));
    VirtualProtect((void*)ADR_SCOPE, sizeof(t), Protection, 0);
    }
    }
    //No Spread
    void Spread()
    {
    *(float*) ADR_Spread = 0;
    }

    //Any other hacks you decide to add go above here
    //Hack are put into the game here
    void snip()
    {
    for(;; )
    {
    if(*ingame) //check if we are ingame.. prevent crashs
    {
    Fastall();
    speed(); // player hacks go here
    speedoff();
    scope();
    }
    if(*outgame)
    {
    Spread();
    nowait(); //server hacks go here
    }
    Sleep(200); //prevent for overloading the cpu
    }
    }
    BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpReserved)
    {
    if(dwReason == DLL_PROCESS_ATTACH)
    {
    MessageBoxA(NULL, "This IS version 5.0", "Elite hack vErsion 5.0", MB_OK);
    //Creadits to elite.corp@yahoo.com codes Release date of code 1/1/2011
    MessageBoxA(NULL, "elite.corp@yahoo.com", "Email", MB_OK);
    //Creadits to elite.corp@yahoo.com codes Release date of code 1/1/2011
    MessageBoxA(NULL, "Yuri Vargas", "Creator", MB_OK);
    //Creadits to elite.corp@yahoo.com codes Release date of code 1/1/2011
    CreateThread(0, 0, (LPTHREAD_START_ROUTINE)snip, 0, 0, 0);
    //Creadits to elite.corp@yahoo.com codes Release date of code 1/1/2011
    }
    return TRUE;
    }
    Last edited by windowsxp925; 02-04-2011 at 08:30 PM. Reason: nothing

  10. #25
    HAxCodER™'s Avatar
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    ^


    PUT IN ON TOP


    #include <stdio.h>
    #include <windows.h>
    #include "Addresses.h"

    MUKANG PERA!

  11. #26
    windowsxp925's Avatar
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    I know wrong paste only

  12. #27
    HAxCodER™'s Avatar
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    why u post if wrong ?

    MUKANG PERA!

  13. #28
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    Quote Originally Posted by HaXcODer View Post
    why u post if wrong ?
    hey, wag ka mag english nakakhiya tlga..

  14. #29
    HAxCodER™'s Avatar
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    EDI MAG TAGALOG HEHE

    MUKANG PERA!

  15. #30
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    please speak in english while u are here in MPGH Forums Speaking in english is a Rules here
    Thank you.

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