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  1. #46
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    iw7_ship.exe+3D08F90= life

    iw7_ship.exe+3C89260= primary weapon

    iw7_ship.exe+3C892A8= secondry weapon

    i seach value for Unlock Double Pack-a-Punch. this adrees 1467C3860 4Byte is false

  2. #47
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    Keys offset : iw7_ship.exe+4268A60
    You can't buy anything but maybe somone can do something with it.

  3. #48
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    WOPO



    Contracts:

    "Reset" 145e53f12 2-Byte = 0 ( change this to any nummber to reset contracts, but you can´t get the reward twice )

    "Contract ID 1" 145e53f08 Byte = X ( set the content 1=145 kills 3=win 5 games 7=do 25 double kills 10=deal 10k damage ...etc )

    "Contract ID 1 progress" 145e53f04 2-Byte = 0 ( self-explaining )

    "Contract ID 2" 145e53f0e Byte = X ( set the content 1=145 kills 3=win 5 games 7=do 25 double kills 10=deal 10k damage ...etc )

    "Contract ID 2 progress" 145e53f0a 2-Byte = 0 ( self-explaining )


    Missionteam

    "JTF" 145E53FB1 2-Byte = 0 ( Description 1 )

    "JTF exp. until lvl up" 145E53FB5 4-Byte = 0 ( self-explaining )

    "Orion" 145e53fcf 2-Byte = 0 ( Description 1 )

    "Orion exp. until lvl up" 145E53Fd3 4-Byte = 0 ( self-explaining )

    "Sabre" 145e53fed 2-Byte = 0 ( Description 1 )

    "Sabre exp. until lvl up" 145e53ff1 4-Byte = 0 ( self-explaining )

    "Wraith" 145E5400B 2-Byte = 0 ( Description 1 )

    "Wraith exp. until lvl up" 145E5400f 4-Byte = 0 ( self-explaining )

    "Anvil" 5E540292-Byte = 0 ( Description 1 )

    "Anvil exp. until lvl up" 145E5402d 4-Byte = 0 ( self-explaining )


    Description 1 = this value + 1 is you´re Missionteam lvl
    example:if you want be be lvl 99, set it to 98. How to unlock Missionteam rewards?
    simply play online and you will recive 1 by 1 after each game
    REMEMBER TO EXIT YOU´RE CHEAT TOOL BEFORE PLAYING/ENTER PUBLIC LOBBY!


    Zombie Health

    "Zombie 1" 145C2CCD0 4-Byte = 150 ( Description 2 + 3 )
    "Zombie 2" 145C36CF0 4-Byte = 150
    "Zombie 3" 145C3BD00 4-Byte = 150
    "Zombie 4" 145C40D10 4-Byte = 150
    "Zombie 5" 145C45D20 4-Byte = 150
    "Zombie 6" 145C4AD30 4-Byte = 150
    "Zombie 7" 145C4FD40 4-Byte = 150
    "Zombie 8" 145C54D50 4-Byte = 150
    "Zombie 9" 145C59D60 4-Byte = 150
    "Zombie 10" 145C5ED70 4-Byte = 150
    "Zombie 11" 145C63D80 4-Byte = 150
    "Zombie 12" 145C68D90 4-Byte = 150
    "Zombie 13" 145C6DDA0 4-Byte = 150
    "Zombie 14" 145C72DB0 4-Byte = 150
    "Zombie 15" 145C77DC0 4-Byte = 150
    "Zombie 16" 145C7CDD0 4-Byte = 150
    "Zombie 17" 145C81DE0 4-Byte = 150
    "Zombie 18" 145C86DF0 4-Byte = 150
    "Zombie 19" 145C8BE00 4-Byte = 150
    "Zombie 20" 145C90E10 4-Byte = 150
    "Zombie 21" 145C95E20 4-Byte = 150
    "Zombie 22" 145C9AE30 4-Byte = 150
    "Zombie 23" 145C9FE40 4-Byte = 150

    Description 2 = 150 is default start zombie health @Scene 1.
    Value increase by 100 health points each scene
    1.scene=Zombie health=150
    2.scene=Zombie health=150
    3.scene=Zombie health=150
    etc
    until max Zombie health=61000

    Description 3 = freeze all 23 address to 1 will enable 1HitKill. even Kendell.44 will 1HitKill


    Ammo Controller

    Weapon 1
    "Ammo I" = 143c892cc 4-Byte = 0
    "Ammo II" = 143c892d0 4-Byte = 0

    Weapon 2
    "Ammo I" = 143c89260 4-Byte = 0
    "Ammo II" = 143c89264 4-Byte = 0

    Weapon 3
    "Ammo I" = 143c892a8 4-Byte = 0
    "Ammo II" = 143c892ac 4-Byte = 0


    Other/Misc

    "Enable\Unlock double PaP" 1467D1FB0 4-Byte = 2 ( 1=disable PaP | 2=enable Pap | 3=enable double PaP )

    "Player Health" 143D08F90 4-Byte = 0( freezeing this value to 20000000 will set your Health to 20000000 also known as GODEMODE )

    "Instant recover after get down by low health" 25E42EC8D 4-Byte = 0( freezeing this value to 1 )

    Tip: "Player Health" + "Instant recover" and nothing can go wrong.

    Tip: set "Player Health" value to 3567587328 will give you Unlimited Health points and make you invisible to Zombies.
    but you can´t buy&use anything until change again to 20000000 or you preferred value.


    "Money" 25E42EC6D 4-Byte = 500 ( aftewr change value earn/lose Money to see you´re changes
    Last edited by fever_bbc; 06-02-2017 at 09:05 AM. Reason: fixed Blood Anvil Level offset Thx@Generaljesus

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  5. #49
    fever_bbc's Avatar
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    Quote Originally Posted by Generaljesus View Post
    What is the anvil mission team lvl offset and what will the contract ID be if it is 125 kills instead of 145?
    the simplist would be

    "Contract ID 1" 145e53f08 Byte = 10 = deal 10k damage

    "Contract ID 1 progress" 145e53f04 2-Byte = 9999

    "Contract ID 2" 145e53f0e Byte = 10 = deal 10k damage

    "Contract ID 2 progress" 145e53f0a 2-Byte = 9999

    the reward didn´t change at all so you cannot lose something. dont care about you´re old values, write them down and change like above.
    you only need one hit with a gun a melee,not even a kill, und die reward will unlock in aftermatch result screen.
    Last edited by Silent; 06-07-2017 at 07:43 AM.

  6. #50
    kalinou's Avatar
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    hi

    Are you sure for

    Zombie Health

    "Zombie 1" 145C2CCD0 4-Byte = 150 ( Description 2 + 3 )
    "Zombie 2" 145C36CF0 4-Byte = 150
    "Zombie 3" 145C3BD00 4-Byte = 150
    "Zombie 4" 145C40D10 4-Byte = 150
    "Zombie 5" 145C45D20 4-Byte = 150
    "Zombie 6" 145C4AD30 4-Byte = 150
    "Zombie 7" 145C4FD40 4-Byte = 150
    "Zombie 8" 145C54D50 4-Byte = 150
    "Zombie 9" 145C59D60 4-Byte = 150
    "Zombie 10" 145C5ED70 4-Byte = 150
    "Zombie 11" 145C63D80 4-Byte = 150
    "Zombie 12" 145C68D90 4-Byte = 150
    "Zombie 13" 145C6DDA0 4-Byte = 150
    "Zombie 14" 145C72DB0 4-Byte = 150
    "Zombie 15" 145C77DC0 4-Byte = 150
    "Zombie 16" 145C7CDD0 4-Byte = 150
    "Zombie 17" 145C81DE0 4-Byte = 150
    "Zombie 18" 145C86DF0 4-Byte = 150
    "Zombie 19" 145C8BE00 4-Byte = 150
    "Zombie 20" 145C90E10 4-Byte = 150
    "Zombie 21" 145C95E20 4-Byte = 150
    "Zombie 22" 145C9AE30 4-Byte = 150
    "Zombie 23" 145C9FE40 4-Byte = 150

    I test and i cant one shot zombie

    i freeze all value and i set all value at 1

  7. #51
    fever_bbc's Avatar
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    Quote Originally Posted by kalinou View Post
    hi

    Are you sure for

    Zombie Health

    "Zombie 1" 145C2CCD0 4-Byte = 150 ( Description 2 + 3 )
    "Zombie 2" 145C36CF0 4-Byte = 150
    "Zombie 3" 145C3BD00 4-Byte = 150
    "Zombie 4" 145C40D10 4-Byte = 150
    "Zombie 5" 145C45D20 4-Byte = 150
    "Zombie 6" 145C4AD30 4-Byte = 150
    "Zombie 7" 145C4FD40 4-Byte = 150
    "Zombie 8" 145C54D50 4-Byte = 150
    "Zombie 9" 145C59D60 4-Byte = 150
    "Zombie 10" 145C5ED70 4-Byte = 150
    "Zombie 11" 145C63D80 4-Byte = 150
    "Zombie 12" 145C68D90 4-Byte = 150
    "Zombie 13" 145C6DDA0 4-Byte = 150
    "Zombie 14" 145C72DB0 4-Byte = 150
    "Zombie 15" 145C77DC0 4-Byte = 150
    "Zombie 16" 145C7CDD0 4-Byte = 150
    "Zombie 17" 145C81DE0 4-Byte = 150
    "Zombie 18" 145C86DF0 4-Byte = 150
    "Zombie 19" 145C8BE00 4-Byte = 150
    "Zombie 20" 145C90E10 4-Byte = 150
    "Zombie 21" 145C95E20 4-Byte = 150
    "Zombie 22" 145C9AE30 4-Byte = 150
    "Zombie 23" 145C9FE40 4-Byte = 150

    I test and i cant one shot zombie

    i freeze all value and i set all value at 1
    New working offsets

    Zombie Health

    "Zombie 1" 143D0DAF8 4-Byte = 150 ( Description 2 + 3 )
    "Zombie 2" 143D0D700 4-Byte = 150
    "Zombie 3" 143D0DAF8 4-Byte = 150
    "Zombie 4" 143D0DEF0 4-Byte = 150
    "Zombie 5" 143D0E2E8 4-Byte = 150
    "Zombie 6" 143D0E6E0 4-Byte = 150
    "Zombie 7" 143D0EAD8 4-Byte = 150
    "Zombie 8" 143D0EED0 4-Byte = 150
    "Zombie 9" 143D0F2C8 4-Byte = 150
    "Zombie 10" 143D0F6C0 4-Byte = 150
    "Zombie 11" 143D0FAB8 4-Byte = 150
    "Zombie 12" 143D0FEB0 4-Byte = 150
    "Zombie 13" 143D102A8 4-Byte = 150
    "Zombie 14" 143D106A0 4-Byte = 150
    "Zombie 15" 143D10A98 4-Byte = 150
    "Zombie 16" 143D10E90 4-Byte = 150
    "Zombie 17" 143D11288 4-Byte = 150
    "Zombie 18" 143D11680 4-Byte = 150
    "Zombie 19" 143D11A78 4-Byte = 150
    "Zombie 20" 143D11E70 4-Byte = 150
    "Zombie 21" 143D12268 4-Byte = 150
    "Zombie 22" 143D12660 4-Byte = 150
    "Zombie 23" 143D12A58 4-Byte = 150
    "Zombie 24" 143D12E50 4-Byte = 150
    "Zombie 25" 143D13248 4-Byte = 150

    [COLOR="#0000FF"]Description 2/COLOR] = 150 is default start zombie health @Scene 1.
    Value increase by 100 health points each scene
    1.scene=Zombie health=150
    2.scene=Zombie health=150
    3.scene=Zombie health=150
    etc
    until max Zombie health=61000
    Last edited by Silent; 06-07-2017 at 07:39 AM. Reason: user has autism

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  9. #52
    gerherhtherherdhher's Avatar
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    When are you guys going to make some actual hacks and stop the cheat engine foolery?

    The zombie 1-26 thing is seriously so stupid. What you actually want is the gentity_s array, loop through it, check for entity type and set the health. It's been a while since I've worked on my hack, I believe the entity type for zombies is 18.

    Not sure what's keeping people from making hacks for this game, if it's the pointer encryption for cg, cg_entities etc I can help out with that.
    Last edited by gerherhtherherdhher; 06-05-2017 at 10:20 AM.

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  11. #53
    fever_bbc's Avatar
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    Quote Originally Posted by __Xen0 View Post
    When are you guys going to make some actual hacks and stop the cheat engine foolery?

    The zombie 1-26 thing is seriously so stupid. What you actually want is the gentity_s array, loop through it, check for entity type and set the health. It's been a while since I've worked on my hack, I believe the entity type for zombies is 18.

    Not sure what's keeping people from making hacks for this game, if it's the pointer encryption for cg, cg_entities etc I can help out with that.

    OH MY GOD! YOU KILLED THIS THREAD YOU BASTARDS
    Last edited by fever_bbc; 07-23-2017 at 04:12 AM.

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  13. #54
    joebobo's Avatar
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    Quote Originally Posted by __Xen0 View Post
    When are you guys going to make some actual hacks and stop the cheat engine foolery?

    The zombie 1-26 thing is seriously so stupid. What you actually want is the gentity_s array, loop through it, check for entity type and set the health. It's been a while since I've worked on my hack, I believe the entity type for zombies is 18.

    Not sure what's keeping people from making hacks for this game, if it's the pointer encryption for cg, cg_entities etc I can help out with that.

    The entire point of these threads are to stop people flooding the section for actual cheats with CE offsets, these are for people that want to make cheats and from those who have either previously made cheats and no longer want to and post them to help the community or from people who are just here to help other coders/cheaters. Please don't post useless shit in a thread that you don't understand because you're a needy little child. There are already cheats out there, you just have to go looking.

    And FYI these are cheats, they're just DIY.
    Member Since: March 2014
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  15. #55
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    Quote Originally Posted by joebobo View Post
    The entire point of these threads are to stop people flooding the section for actual cheats with CE offsets, these are for people that want to make cheats and from those who have either previously made cheats and no longer want to and post them to help the community or from people who are just here to help other coders/cheaters. Please don't post useless shit in a thread that you don't understand because you're a needy little child. There are already cheats out there, you just have to go looking.

    And FYI these are cheats, they're just DIY.
    Trying to argue with someone a hundred times more experienced than you and telling him he doesn't understand shit. Why doesn't it even surprise me? From a random who has 39 posts, 11 thanks, that has never contributed to anything and doesn't know anything about coding, I can just tell you to shut your mouth because you aren't doing better. I'm also wondering if you actually know what being needy means, what does it has to even do? Lol.

    Stopping people from flooding the section, let me laugh please. Get your facts straight: https://www.mpgh.net/forum/forumdisplay.php?f=723

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  17. #56
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    Quote Originally Posted by joebobo View Post
    The entire point of these threads are to stop people flooding the section for actual cheats with CE offsets, these are for people that want to make cheats and from those who have either previously made cheats and no longer want to and post them to help the community or from people who are just here to help other coders/cheaters. Please don't post useless shit in a thread that you don't understand because you're a needy little child. There are already cheats out there, you just have to go looking.

    And FYI these are cheats, they're just DIY.
    I understand, it's that time of the month again?
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  18. #57
    ZeubyX's Avatar
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    if ppl still play zombie..
    Money : 25E49ED0F (4 Bytes) change to desired value
    GodMode : 143D1F430 (4 Bytes) change value to 999 and lock it
    XP : 145EAF667 (4 Bytes) change to 0, wait until you're level 1, then change to 99999 or anything until desired level

    Multiplayer :
    XP : 145EA8EBE (4 Bytes)
    Prestige : 145EA8EC2 (1 Bytes)
    updated & working (29 July)
    Last edited by ZeubyX; 07-29-2017 at 04:22 AM.

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  20. #58
    ZeubyX's Avatar
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    Weapons Max Level Offset:
    NV4 : 145EA6DA9 (4 Bytes) change value to 45400 (max xp) then you can prestige !
    R3K : 145EA6DC7 (4 Bytes) change value to 45400 (max xp) then you can prestige !
    KBAR-32 : 145EA6D94 (4 Bytes) change value to 45400 (max xp) then you can prestige !
    etc etc etc etc etc etc ...
    Here a screen if it can help you :

    Where you see 58 B1, that mean its the max xp (45400) and your weapon is ready to prestige
    Always search for the 2 bytes, change it to 58 B1 and check in-game if any of your weapons is max xp and can prestige. That all.
    I can TeamViewer if ppl need help to understand how to.

    Item change for Warfighter:
    Head:
    145EAAE00 (1 Bytes) change to a random number and check in-game (click create class to refresh and see the result)
    Body:
    145EAADFE (1 Bytes)
    Gesture:
    145EAB1D1 and 145EAB223 (1 Byte) change both to the same number, not just one
    Taunt:
    145EAB1C1 and 145EAB1CC (1 Byte) change both to the same number, not just one

    lol I just played a game like that.. poor warfighter
    Last edited by ZeubyX; 07-30-2017 at 04:42 AM.

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  22. #59
    ZeubyX's Avatar
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    Quote Originally Posted by Phobos998 View Post
    Can you add offset for bring mission team to lvl 100?
    Yeah why not

    Btw guys if you want a great kill death ratio
    Kills: 145EA8999 (4 Bytes) change to desired value
    Deaths: 145EA9FD9 (4 Bytes) change to desired value
    have fun

    Mission teams, change to 98 for level 99 or any
    Orion:
    145EAABA8 (1 byte)
    Wolverines:
    145EAAB8A (1 byte)
    Wraith:
    145EAABE4 (1 byte)
    Blood Anvil:
    145EAAC02 (1 byte)
    Sabre Seven:
    145EAABC6 (1 byte)
    Last edited by ZeubyX; 07-30-2017 at 05:57 AM.

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  24. #60
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    Bounty Progress Offsets

    Please test - new to this.

    To see progress you have to amend the value, then complete one more stage in the Bounty, i.e. one more kill.

    Bounty 1: 14677D8A0
    Bounty 2: 1442946F0

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