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  1. #1
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    [1.01.01] Compilation of Packets

    DC: (Tested Whisper/Map; Works)
    Whisper: (block recv AB 00)
    CB 00 06 ** ** 35 03 XX 00 YY 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40

    XX: Length of IGN in Hex
    YY: IGN in Hex
    (I recommend home2.paulschou.net/tools/xlate/ for this)

    Map Spam: (block recv CE 00)
    52 00 ** ** 1E 02 46 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 00

    Store Permit: (block recv DD 10)
    CE 00 06 ** ** 89 00 00 01 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40


    Trade:
    (block recv DD 10)
    CE 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40


    Game Room:
    (block recv DD 10)
    CE 00 06 ** ** 7E 04 88 00 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40

    Dimensional Portal: (Tested ; Works)
    Spinel Forest: 64 00 11 01 13 00 00 00

    Happyville: 64 00 11 01 07 00 00 00

    Ariant PQ: 64 00 11 01 00 00 00 00

    Mu-Lung Dojo: 64 00 11 01 01 00 00 00

    Moon Bunny PQ: 64 00 11 01 09 00 00 00

    Kerning City PQ:
    64 00 11 01 0A 00 00 00

    Ludi PQ: 64 00 11 01 0B 00 00 00

    Orbis PQ: 64 00 11 01 0D 00 00 00

    Pyramid PQ: 64 00 11 01 05 00 00 00

    Subway PQ: 64 00 11 01 06 00 00 00

    Astaroth PQ: 64 00 11 01 62 00 00 00

    CPQ1: 64 00 11 01 02 00 00 00

    CPQ2:
    64 00 11 01 03 00 00 00

    Ellin Forest PQ:64 00 11 01 0C 00 00 00

    Ghost Ship PQ: 64 00 11 01 04 00 00 00

    Lord Pirate PQ:
    64 00 11 01 0E 00 00 00

    Hoblin PQ:
    64 00 11 01 10 00 00 00

    Dragon Rider PQ:64 00 11 01 11 00 00 00

    Magatia: 64 00 11 01 0F 00 00 00

    Ani PQ:
    64 00 11 01 16 00 00 00

    Ice Knight PQ: 64 00 11 01 17 00 00 00

    Kenta PQ: 64 00 11 01 15 00 00 00

    Crafting: (Some Tested ; Works)

    Mining:
    Faded Silver
    FD 00 11 F6 7B 05

    Opal
    FD 00 12 F6 7B 05

    Silver Plate
    FD 00 13 F6 7B 05

    Orihalcon Plate
    FD 00 14 F6 7B 05

    Amethyst
    FD 00 15 F6 7B 05

    Steel Plate
    FD 00 16 F6 7B 05

    Sapphire
    FD 00 17 F6 7B 05

    Adamantium Plate
    FD 00 18 F6 7B 05

    Bronze Plate
    FD 00 19 F6 7B 05

    DEX Crystal
    FD 00 1B F6 7B 05

    Mithril Plate
    FD 00 1A F6 7B 05

    Emerald
    FD 00 1C F6 7B 05

    Gold Plate
    FD 00 1D F6 7B 05

    Topaz
    FD 00 1E F6 7B 05

    AquaMarine
    FD 00 20 F6 7B 05

    Diamond
    FD 00 1F F6 7B 05

    Power Crystal
    FD 00 27 F6 7B 05

    Garnet
    FD 00 21 F6 7B 05

    Black Crystal
    FD 00 24 F6 7B 05

    Dark Crystal
    FD 00 23 F6 7B 05

    Wisdom Crystal
    FD 00 30 F6 7B 05

    LUK Crystal
    FD 00 31 F6 7B 05

    Lidium
    FD 00 32 F6 7B 05
    Herbalism:
    Marjoram Seed Oil
    FD 00 02 CF 7B 05


    Marjoram Flower Oil
    FD 00 03 CF 7B 05


    Lavender Seed Oil
    FD 00 04 CF 7B 05


    Lavender Flower Oil
    FD 00 05 CF 7B 05


    Rosemary Seed Oil
    FD 00 05 CF 7B 05


    Rosemary Flower Oil
    FD 00 06 CF 7B 05


    Mandarin Seed Oil
    FD 00 07 CF 7B 05


    Mandarin Flower Oil
    FD 00 08 CF 7B 05


    Lemon Balm Seed Oil
    FD 00 09 CF 7B 05


    Lemon Balm Flower Oil
    FD 00 10 CF 7B 05


    Peppermint Flower Oil
    FD 00 11 CF 7B 05


    Jasmine Seed Oil
    FD 00 12 CF 7B 05


    Jasmine Flower Oil
    FD 00 13 CF 7B 05


    Tea Tree Seed Oil
    FD 00 14 CF 7B 05


    Tea Tree Flower Oil
    FD 00 15 CF 7B 05


    Chamomile Seed Oil
    FD 00 16 CF 7B 05


    Chamomile Flower Oil
    FD 00 17 CF 7B 05


    Patchouli Seed Oil
    FD 00 18 CF 7B 05


    Patchouli Flower Oil
    FD 00 19 CF 7B 05


    Juniper Berry Seed Oil
    FD 00 20 CF 7B 05

    Smithing:
    Quality arrow for bow - FD 00 AD 1E 7C 05
    Quality arrow for crossbow - FD 00 AE 1E 7C 05
    Strong arrow for bow - FD 00 AF 1E 7C 05
    Strong arrow for cross - FD 00 B0 1E 7C 05
    Titanum Arrow for cross - FD 00 B4 1E 7C 05
    Jewel Craft:
    Defense Ring I
    FD 00 99 44 7C 05


    Deadshot Ring I
    FD 00 9A 44 7C 05


    Swift Ring I
    FD 00 9B 44 7C 05


    Defense Ring II
    FD 00 9C 44 7C 05


    Deaddshot Ring II
    FD 00 9D 44 7C 05


    Swift Ring II
    FD 00 9E 44 7C 05


    Nimble Ring I
    FD 00 9F 44 7C 05


    HP Ring I
    FD 00 A0 44 7C 05


    MP Ring I
    FD 00 A1 44 7C 05


    Deadshot Ring III
    FD 00 A2 44 7C 05


    Swift Ring III
    FD 00 A3 44 7C 05


    Nimble Ring II
    FD 00 A4 44 7C 05


    Strength Ring I
    FD 00 A5 44 7C 05


    Initelligence Ring I
    FD 00 A6 44 7C 05


    Dexterity Ring I
    FD 00 A7 44 7C 05


    Luck Ring I
    FD 00 A8 44 7C 05


    HP Ring II
    FD 00 A9 44 7C 05


    MP Ring II
    FD 00 AA 44 7C 05


    Strength Ring II
    FD 00 AB 44 7C 05


    Intelligence Ring II
    FD 00 AC 44 7C 05


    Dexterity Ring II
    FD 00 AD 44 7C 05


    Luck Ring II
    FD 00 AE 44 7C 05


    Nimble Ring III
    FD 00 AF 44 7C 05


    Deadshot Ring IV
    FD 00 B0 44 7C 05


    Swift Ring IV
    FD 00 B1 44 7C 05


    Strength Ring III
    FD 00 B2 44 7C 05


    Intelligence Ring III
    FD 00 B3 44 7C 05


    Dexterity Ring III
    FD 00 B4 44 7C 05


    Luck Ring III
    FD 00 B5 44 7C 05

    Drop: (Tested ; Works)

    Drop Mesos:
    10Mesos: 96 00 ** ** ** 01 0A 00 00 00

    50mesos: 96 00 ** ** ** 08 32 00 00 00

    100Mesos: 96 00 ** ** ** 08 64 00 00 00

    1K: 96 00 ** ** ** 08 E8 03 00 00

    50K: 96 00 ** ** ** 00 50 C3 00 00
    Drop Equipped Items:
    Cape: 71 00 14 A6 F9 06 01 F7 FF 00 00 01 00

    Glove: 71 00 BC E4 C2 06 01 F8 FF 00 00 01 00

    Hat: 71 00 B2 28 12 10 01 FF FF 00 00 01 00

    Overall:71 00 28 85 03 10 01 FB FF 00 00 01 00

    Pants: 71 00 16 00 F8 06 01 FA FF 00 00 01 00

    Pendant:71 00 7C 22 F7 06 01 EF FF 00 00 01 00

    Shield: 71 00 6E FF FA 06 01 F6 FF 00 00 01 00

    Shoe: 71 00 F8 98 10 10 01 F9 FF 00 00 01 00

    Weapon: 71 00 ** ** ** 01 01 F5 FF 00 00 01 00
    Drop Inventory:
    71 00 ** ** ** 09 XX YY 00 00 00 01 00
    XX: Item Tab
    YY: Item Position
    Item Tabs in Hex:
    Equip = 01
    Use = 02
    Etc = 03
    Setup = 04


    Aran Key Bind: (Tested ; Works)
    DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 YY YY YY YY
    XX: Key
    YY: Skill ID in Hex
    _________________
    Keys in Hex
    _________________
    A = 1E
    B = 30
    C = 2E
    D = 20
    E = 12
    F = 21
    G = 22
    H = 23
    I = 17
    J = 24
    K = 25
    L = 26
    M = 32
    N = 31
    O = 18
    P = 19
    Q = 10
    R = 13
    S = 1F
    T = 14
    U = 16
    V = 2F
    W = 11
    X = 2D
    Y = 15
    Z = 2C
    `= 29
    1 = 02
    2 = 03
    3 = 04
    4 = 05
    5 = 06
    6 = 07
    7 = 08
    8 = 09
    9 = 0A
    0 = 0B
    - = 0C
    = = 0D
    [ = 1A
    ] = 1B
    \ = 2B
    ; = 27
    ' = 28
    , = 33
    . = 34
    shift = 2A
    ctrl = 1D
    alt = 38
    space = 39
    F1 = 3B
    F2 = 3C
    F3 = 3D
    F4 = 3E
    F5 = 3F
    F6 = 40
    F7 = 41
    F8 = 42
    F9 = 43
    F10 = 44
    F11 = 57
    F12 = 58
    insert = 52
    home = 47
    pg up = 49
    pg dn = 51
    delete = 53
    end = 4F

    ______________________
    Skills ID in Hex
    ______________________
    Rolling Spin = F6 1C 42 01
    Double Swing = 42 6F 40 01
    Triple Swing = E1 F5 41 01
    Final Charge = E2 F5 41 01
    Combo Drain = E5 F5 41 01
    Final Toss = F3 1C 42 01
    Final Blow = 05 44 42 01
    Combo Barrier = 07 44 42 01
    Fenrir Phantom = E7 F5 41 01
    Combo Smash = 44 6F 40 01
    Combo Tempest = 06 44 42 01
    Combo Judgement = FB 1C 42 01
    ____________________________
    Tutorial Skills
    ____________________________
    Double Swing: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0E 2D 31 01
    Triple Swing: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 0F 2D 31 01
    Final Blow: DE 00 00 00 00 00 01 00 00 00 XX 00 00 00 01 10 2D 31 01

    Proof Keybinding Works:





    Guild: (Tested ; Works)

    Guild GP:

    Block Recv 49
    D4 00 1D 08 00 00 00

    Leveling skills:

    D4 00 1D C0 8C 6C 05 = Banner of Nimbleness
    D4 00 1D C1 8C 6C 05 = Banner of Experience
    D4 00 1D C2 8C 6C 05 = Banner of Fortitude
    D4 00 1D C3 8C 6C 05 = Banner of Ferocity
    D4 00 1D C4 8C 6C 05 = Banner of Mobiliy
    D4 00 1D C5 8C 6C 05 = Banner of ••••ality
    D4 00 1D C6 8C 6C 05 = Banner of Plenty

    Activating skills:

    D4 00 1E C0 8C 6C 05 = Banner of Nimbleness
    D4 00 1E C1 8C 6C 05 = Banner of Experience
    D4 00 1E C2 8C 6C 05 = Banner of Fortitude
    D4 00 1E C3 8C 6C 05 = Banner of Ferocity
    D4 00 1E C4 8C 6C 05 = Banner of Mobiliy
    D4 00 1E C5 8C 6C 05 = Banner of ••••ality
    D4 00 1E C6 8C 6C 05 = Banner of Plenty

    Rename:

    D4 00 0D XX 00 YY
    XX: Length
    YY: Name


    Credits:
    -People who originally found their packet in here
    -Thanks nonpolar for smithing arrow packets
    -Thanks Agency for Guild Rename Packet ; brad816 for releasing to public.
    -Thanks DOTCurrency for Guild GP / Skill Level and Activation packets
    -Thanks firekevin for correcting some Mining packets
    -Thanks Dexter for updating headers, fixing, adding, and making some packets better.
    -Me for being a leecher ******<3
    Last edited by Sketchy; 10-28-2011 at 07:39 AM.


  2. The Following User Says Thank You to Blitz For This Useful Post:

    Sketchy (10-06-2011)

  3. #2
    Dreamer's Avatar
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    @Sketchy Shouldnt this be in source codes?
    Resource Team: Feb/5/2012 - May/5/2012
    Middleman: April/25/2012 - September/16/12


  4. #3
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    @Dreamer , no it shouldn't. Its not a source. They are packets. Big difference.

  5. #4
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    Quote Originally Posted by Clinga11 View Post
    @Dreamer , no it shouldn't. Its not a source. They are packets. Big difference.
    One of our only coders just got told.

  6. #5
    Dreamer's Avatar
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    hmmf. Packets could be inputted in a hack for a packet sender. "Source Code"
    Resource Team: Feb/5/2012 - May/5/2012
    Middleman: April/25/2012 - September/16/12


  7. #6
    iForgetYourName's Avatar
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    so how does this work? you just put the code in all stuff drop?

  8. #7
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    Wich is the program?

  9. #8
    Sketchy's Avatar
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    Quote Originally Posted by iForgetYourName View Post
    so how does this work? you just put the code in all stuff drop?
    Use these "packets" (the code you're mentioning) with a Trainer that has a "Packet Spammer".
    Spam the packet and it will do the action.

  10. #9
    Blitz's Avatar
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    Quote Originally Posted by Sketchy View Post

    Use these "packets" (the code you're mentioning) with a Trainer that has a "Packet Spammer".
    Spam the packet and it will do the action.
    Spam it? You only need to send it once -- just use a standard packet editor


  11. #10
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    where do we find a packet spammer?

  12. #11
    Dreamer's Avatar
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    Quote Originally Posted by iForgetYourName View Post
    where do we find a packet spammer?
    Just use google. It will show up a few. Make sure they arnt patched.
    Resource Team: Feb/5/2012 - May/5/2012
    Middleman: April/25/2012 - September/16/12


  13. #12
    Sketchy's Avatar
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    Quote Originally Posted by iForgetYourName View Post
    where do we find a packet spammer?
    GG2 MPGH Edition

  14. #13
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    where do we find a packet editor?

  15. #14
    Dreamer's Avatar
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    Quote Originally Posted by meroncool1 View Post
    where do we find a packet editor?
    You can find one easily on google.
    Resource Team: Feb/5/2012 - May/5/2012
    Middleman: April/25/2012 - September/16/12


  16. #15
    Sketchy's Avatar
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    @Dreamer
    Stop sending them to Google when we have GG2 released here on MPGH.
    GG2 has a packet sender you know...


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