Screenshots?
Basically a list of the most important things to making an excellent mod. There's a couple things I left out cause they didn't really seem like mod-worthy items, but you can find them pretty easily if you wanted to...
x:\War Rock\Texture\UI
>> In_icon_01
Includes team symbols, the 'help' buttons ingame like F Tab and ~, lock on icons, HP/SP bars, bomb symbols (both in-map and on mission start when playing explosives), health, ammo, and flag capturing symbols, mine field warning symbol, headshot, class symbols for score sheet, more.
>> In_icon_02
Includes minimap pieces, flag symbols (Derb, Neutral, NIU) both for map and on side events in-game.
>> bg
Simply the background for when you go to login and are in the lobby. Vital for the best of mods.
>> button_01 (and button_02)
Lobby UI of all sorts.
>> item_box01
Looks like this is what you see when you're applying weapons to your characters...
>> tank_01_in
This is some HUD stuff like the background to the scores and the countdown for the bomb in CQC..
X:\War Rock\Texture\UI\Arms\
''''Subfolder'''' CrossHair
This includes all the crosshairs, including scopes. Subfolders for Air, Ground, and Sub vehicles. Private is your normal play outside of vehicles.
''''Subfolder'''' Image
Includes the kill icons you get at the top left, and the positions in a vehicle that you see in the bottom left when in it. Also the weapons you find in the item shop are here (also the right side of your screen when switching weapons I believe)
''''Subfolder''''' Name
Only has the names of the weaponry, which is displayed in the bottom left in game.
X:\War Rock\Texture
>> layer_down01_1
Here's a useful bit, if you make this completely transparent, you won't get this little tag on your screens anymore. (there's a file of the same name under the UI subfolder, but that is only for KWR)
Hopefully this will have been of some use to someone.
some might say cracked?
We need to see some working examples.