Originally Posted by
Roxy Lalonde
It looks great from a quick view, but as an experienced RotMG dungeon designer I would like to make a more constructive overview of it.
The dungeon has quite a bit of effort put into the aesthetics, and that's appreciable. It's a bit too reminiscent to the stony Shatters theme, so perhaps since the Wraith dungeon is more ghostly, add some more darkness-like elements to the aesthetics?
I noticed that your dungeon was designed with endgame teamplay in mind. This is fine, however there are plenty of issues with your execution of it.
1.) You increased your battle stats to better simulate the damage and power of an endgame team. However, there are issues with this. First of all, not all endgame teams are equipped with Ogmur Knights, or consistent armor penetration. You also use a Priest, which has an extremely reliable range compared to the chaotic blasting of a crowd. Understandably, this dungeon is FAR harder than the demonstration shown.
2.) Your dungeon is far too kite-based. Once again, this is an element that puts it in comparison with the Shatters, also a very kiting-based dungeon. The Sine action of the projectiles makes it difficult to approach for most players, thus causing them to back up and play the dungeon with a very boring and monotonous "drag and kite" tactic for the entire dungeon. You need active dodging!
3.) Everything is gray.
4.) Your boss is probably the least developed out of anything in this dungeon. It's extremely, unnecessarily unapproachable by low range of any kind. Seriously, how do you, as a melee, get past a 5-multi attack, a 5-PREDICTION-multi attack, and a 6-ring attack all in conjunction with incredibly high damage armor penetrating projectiles? There are no special phases and currently of that video the three enemies surrounding the boss do absolutely nothing.
Conclusion: If we're comparing against most private server dungeons, this is an awesome dungeon. However, since I am aware that Regnum is wishing to be at some way an "elite" server, I do hope you take my advice and improve vastly on this dungeon. It's got great potential.