edit: its different. thought it was same cuz of thread title. just experiment and stuff and ull learn. or be a lazy ass and read some tutorials...
Ok i see alot of mods that are very details but must be somehow edited differently. When i make my mods i just color random things and then i have to go on combatarms to see where it can be colored. Is there like any diagram or anything that can show me the parts i see in combatarms. Because when you Rez. edit files its not the full gun. Its in parts. Please help!
edit: its different. thought it was same cuz of thread title. just experiment and stuff and ull learn. or be a lazy ass and read some tutorials...
Last edited by Disturbed 24/7; 06-27-2011 at 11:38 PM.
Use your brain, see what texture goes where, play around
thats your best bet.
Lame
/req close
i need better answers!!!! there is no like mpgh diagram of all the guns? lol if there where there would be like a million views number 1 stickied
U gotta visualize the texture being on the gun in your mind as u edit...if u are new and havin trouble with that, try texturing the l96a1, in my opinion, its the easiest to edit out of all of the guns.
go to combat arms website.
go to Arsenal.
if you're gonna mod a g36e. find g36e on the website.
dont be dumb, zoom in with ctrl +
then open .dtx
compare.
mod.
win.
profit.
I see what you did there.
Yeah but its still kinda confusing \
Req/ closed i have gotton my answer thank you fellow mpgh