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  1. #1
    Ugleh's Avatar
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    Make your CA Texture Remover

    Now, Im going to give you the full source code, along with the set up. The source itself I tried to make neat for this purpose, of giving it out.

    The Setup
    The setup is simple, simply create this below, and ill tell you the rest afterword.


    Now I will tell you what settings to edit for each component.

    Nexon Text Field
    • Give the name "FolderText" and the Text "C:\Nexon"

    Folder Dialog
    • Rename it to "FolderDialog"
    • Selected path is "C:\Nexon"

    Guns Label
    • Give the TEXT and NAME to "Guns"

    Map Textures Label
    • Give the TEXT "Map Textures" and NAME to "Map"

    Characters Label
    • Give the TEXT "Characters" and NAME to "Chara"

    Attachments Label
    • Give the TEXT "Attachments (Silencers, exc)" and NAME to "Attach"

    Gun Sounds Label
    • Give the TEXT "Gun Sounds" and NAME to "GunSound"

    Waiting Label
    • Give the TEXT "Waiting" and NAME to "Waiting"
    • Color is Dark Red

    Remove Button
    • Give the NAME and TEXT "Remove"

    Revert Button
    • Give the NAME "Revert" and TEXT "Revert to Normal"


    The Code
    Just select everything in Form1.vb (code) and delete, then paste this.
    Code:
    Option Explicit On
    Imports System.IO
    
    
    Public Class Form1
        Private Declare Sub Sleep Lib "Kernel32" (ByVal dwMilliseconds As Long)
        Private Sub FolderText_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles FolderText.Click
            FolderDialog.ShowDialog()
            FolderText.Text = FolderDialog.SelectedPath
    
        End Sub
    
        Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load
            FolderText.Text = FolderDialog.SelectedPath
        End Sub
    
        Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Remove.Click
            Dim Location As String
            Dim MoveLocation As String
            Location = FolderDialog.SelectedPath + "\Combat Arms\Game\"
            MoveLocation = FolderDialog.SelectedPath + "\Combat Arms\Game\BGM\"
            Dim GunsFile1 As String
            GunsFile1 = "GUNS_T_HH.rez"
            Dim GunsFile2 As String
            GunsFile2 = "GUNS_T_PV_AR.rez"
            Dim GunsFile3 As String
            GunsFile3 = "GUNS_T_PV_ETC.rez"
            Dim GunsFile4 As String
            GunsFile4 = "GUNS_T_PV_HAND.rez"
            Dim GunsFile5 As String
            GunsFile5 = "GUNS_T_PV_LAUNCHER.rez"
            Dim GunsFile6 As String
            GunsFile6 = "GUNS_T_PV_MELEE.rez"
            Dim GunsFile7 As String
            GunsFile7 = "GUNS_T_PV_OPTION.rez"
            Dim GunsFile8 As String
            GunsFile8 = "GUNS_T_PV_Pistol.rez"
            Dim GunsFile9 As String
            GunsFile9 = "GUNS_T_PV_SG.rez"
            Dim GunsFile10 As String
            GunsFile10 = "GUNS_T_PV_SMG.rez"
            Dim GunsFile11 As String
            GunsFile11 = "GUNS_T_PV_SR.rez"
            Dim GunsFile12 As String
            GunsFile12 = "GUNS_T_PV_Throwing.rez"
            Dim GunsFile13 As String
            GunsFile13 = "GUNS_T_PV_MG.rez"
    
            If Guns.Checked = True Then
                On Error Resume Next
                File.Move(Location + GunsFile1, MoveLocation + GunsFile1)
                Waiting.Text = "Removing guns (10%)"
                File.Move(Location + GunsFile2, MoveLocation + GunsFile2)
                Waiting.Text = "Removing guns (20%)"
                File.Move(Location + GunsFile3, MoveLocation + GunsFile3)
                Waiting.Text = "Removing guns (30%)"
                File.Move(Location + GunsFile4, MoveLocation + GunsFile4)
                Waiting.Text = "Removing guns (40%)"
                File.Move(Location + GunsFile5, MoveLocation + GunsFile5)
                Waiting.Text = "Removing guns (50%)"
                File.Move(Location + GunsFile6, MoveLocation + GunsFile6)
                Waiting.Text = "Removing guns (60%)"
                File.Move(Location + GunsFile7, MoveLocation + GunsFile7)
                Waiting.Text = "Removing guns (70%)"
                File.Move(Location + GunsFile8, MoveLocation + GunsFile8)
                File.Move(Location + GunsFile9, MoveLocation + GunsFile9)
                Waiting.Text = "Removing guns (80%)"
                File.Move(Location + GunsFile10, MoveLocation + GunsFile10)
                File.Move(Location + GunsFile11, MoveLocation + GunsFile11)
                Waiting.Text = "Removing guns (90%)"
                File.Move(Location + GunsFile12, MoveLocation + GunsFile12)
                File.Move(Location + GunsFile13, MoveLocation + GunsFile13)
                Waiting.Text = "Removing guns (100%)"
            End If
    
            Dim MapFile1 As String
            MapFile1 = "TEXFX.REZ"
            Dim MapFile2 As String
            MapFile2 = "PROPS.REZ"
            Dim MapFile3 As String
            MapFile3 = "SHADERS.REZ"
            Dim MapFile4 As String
            MapFile4 = "TEXTURESCRIPTS.REZ"
            Dim MapFile5 As String
            MapFile5 = "TEXTURES.REZ"
            Dim MapFile6 As String
            MapFile6 = "PREFABS.REZ"
    
    
            If Map.Checked = True Then
                On Error Resume Next
                File.Move(Location + MapFile1, MoveLocation + MapFile1)
                Waiting.Text = "Removing Maps (20%)"
                File.Move(Location + MapFile2, MoveLocation + MapFile2)
                Waiting.Text = "Removing Maps (30%)"
                File.Move(Location + MapFile3, MoveLocation + MapFile3)
                Waiting.Text = "Removing Maps (50%)"
                File.Move(Location + MapFile4, MoveLocation + MapFile4)
                Waiting.Text = "Removing Maps (60%)"
                File.Move(Location + MapFile5, MoveLocation + MapFile5)
                Waiting.Text = "Removing Maps (80%)"
                File.Move(Location + MapFile6, MoveLocation + MapFile6)
                Waiting.Text = "Removing Maps (100%)"
    
            End If
    
            Dim GunSoundFile1 As String
            GunSoundFile1 = "GUNS_SND_AR.rez"
            Dim GunSoundFile2 As String
            GunSoundFile2 = "GUNS_SND_ETC.rez"
            Dim GunSoundFile3 As String
            GunSoundFile3 = "GUNS_SND_IMPACTS.rez"
            Dim GunSoundFile4 As String
            GunSoundFile4 = "GUNS_SND_LAUNCHER.rez"
            Dim GunSoundFile5 As String
            GunSoundFile5 = "GUNS_SND_MELEE.rez"
            Dim GunSoundFile6 As String
            GunSoundFile6 = "GUNS_SND_MG.rez"
            Dim GunSoundFile7 As String
            GunSoundFile7 = "GUNS_SND_OPTION.rez"
            Dim GunSoundFile8 As String
            GunSoundFile8 = "GUNS_SND_Pistol.rez"
            Dim GunSoundFile9 As String
            GunSoundFile9 = "GUNS_SND_SG.rez"
            Dim GunSoundFile10 As String
            GunSoundFile10 = "GUNS_SND_SHELLS.rez"
            Dim GunSoundFile11 As String
            GunSoundFile11 = "GUNS_SND_SMG.rez"
            Dim GunSoundFile12 As String
            GunSoundFile12 = "GUNS_SND_SR.rez"
            Dim GunSoundFile13 As String
            GunSoundFile13 = "GUNS_SND_Throwing.rez"
    
            If GunSound.Checked = True Then
                On Error Resume Next
                File.Move(Location + GunSoundFile1, MoveLocation + GunSoundFile1)
                Waiting.Text = "Removing gun sounds (10%)"
                File.Move(Location + GunSoundFile2, MoveLocation + GunSoundFile2)
                Waiting.Text = "Removing gun sounds (20%)"
                File.Move(Location + GunSoundFile3, MoveLocation + GunSoundFile3)
                Waiting.Text = "Removing gun sounds (30%)"
                File.Move(Location + GunSoundFile4, MoveLocation + GunSoundFile4)
                Waiting.Text = "Removing gun sounds (40%)"
                File.Move(Location + GunSoundFile5, MoveLocation + GunSoundFile5)
                Waiting.Text = "Removing gun sounds (50%)"
                File.Move(Location + GunSoundFile6, MoveLocation + GunSoundFile6)
                Waiting.Text = "Removing gun sounds (60%)"
                File.Move(Location + GunSoundFile7, MoveLocation + GunSoundFile7)
                Waiting.Text = "Removing gun sounds (70%)"
                File.Move(Location + GunSoundFile8, MoveLocation + GunSoundFile8)
                File.Move(Location + GunSoundFile9, MoveLocation + GunSoundFile9)
                Waiting.Text = "Removing gun sounds (80%)"
                File.Move(Location + GunSoundFile10, MoveLocation + GunSoundFile10)
                File.Move(Location + GunSoundFile11, MoveLocation + GunSoundFile11)
                Waiting.Text = "Removing gun sounds (90%)"
                File.Move(Location + GunSoundFile12, MoveLocation + GunSoundFile12)
                File.Move(Location + GunSoundFile13, MoveLocation + GunSoundFile13)
                Waiting.Text = "Removing gun sounds (100%)"
            End If
    
            Dim AttatchT As String
            AttatchT = "ATTACH_T.rez"
            If Attach.Checked = True Then
                On Error Resume Next
                File.Move(Location + AttatchT, MoveLocation + AttatchT)
                Waiting.Text = "Removing Attatchments (100%)"
            End If
    
            Dim CharFile1 As String
            CharFile1 = "CHARS_T_BODY.rez"
            Dim CharFile2 As String
            CharFile2 = "CHARS_T_FACE.rez"
            Dim CharFile3 As String
            CharFile3 = "CHARS_T_HAND.rez"
            Dim CharFile4 As String
            CharFile4 = "CHARS_T_HEAD.rez"
            If Chara.Checked = True Then
                On Error Resume Next
                File.Move(Location + CharFile1, MoveLocation + CharFile1)
                File.Move(Location + CharFile2, MoveLocation + CharFile2)
                File.Move(Location + CharFile3, MoveLocation + CharFile3)
                File.Move(Location + CharFile4, MoveLocation + CharFile4)
            End If
            Waiting.Text = "Done"
        End Sub
    
        Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Revert.Click
            Waiting.Text = "Reverting..."
            Dim Location As String
            Dim MoveLocation As String
            Location = FolderDialog.SelectedPath + "\Combat Arms\Game\"
            MoveLocation = FolderDialog.SelectedPath + "\Combat Arms\Game\BGM\"
            Dim CharFile1 As String
            CharFile1 = "CHARS_T_BODY.rez"
            Dim CharFile2 As String
            CharFile2 = "CHARS_T_FACE.rez"
            Dim CharFile3 As String
            CharFile3 = "CHARS_T_HAND.rez"
            Dim CharFile4 As String
            CharFile4 = "CHARS_T_HEAD.rez"
            Dim GunsFile1 As String
            GunsFile1 = "GUNS_T_HH.rez"
            Dim GunsFile2 As String
            GunsFile2 = "GUNS_T_PV_AR.rez"
            Dim GunsFile3 As String
            GunsFile3 = "GUNS_T_PV_ETC.rez"
            Dim GunsFile4 As String
            GunsFile4 = "GUNS_T_PV_HAND.rez"
            Dim GunsFile5 As String
            GunsFile5 = "GUNS_T_PV_LAUNCHER.rez"
            Dim GunsFile6 As String
            GunsFile6 = "GUNS_T_PV_MELEE.rez"
            Dim GunsFile7 As String
            GunsFile7 = "GUNS_T_PV_OPTION.rez"
            Dim GunsFile8 As String
            GunsFile8 = "GUNS_T_PV_Pistol.rez"
            Dim GunsFile9 As String
            GunsFile9 = "GUNS_T_PV_SG.rez"
            Dim GunsFile10 As String
            GunsFile10 = "GUNS_T_PV_SMG.rez"
            Dim GunsFile11 As String
            GunsFile11 = "GUNS_T_PV_SR.rez"
            Dim GunsFile12 As String
            GunsFile12 = "GUNS_T_PV_Throwing.rez"
            Dim GunsFile13 As String
            GunsFile13 = "GUNS_T_PV_MG.rez"
            Dim MapFile1 As String
            MapFile1 = "TEXFX.REZ"
            Dim MapFile2 As String
            MapFile2 = "PROPS.REZ"
            Dim MapFile3 As String
            MapFile3 = "SHADERS.REZ"
            Dim MapFile4 As String
            MapFile4 = "TEXTURESCRIPTS.REZ"
            Dim MapFile5 As String
            MapFile5 = "TEXTURES.REZ"
            Dim MapFile6 As String
            MapFile6 = "PREFABS.REZ"
            Dim GunSoundFile1 As String
            GunSoundFile1 = "GUNS_SND_AR.rez"
            Dim GunSoundFile2 As String
            GunSoundFile2 = "GUNS_SND_ETC.rez"
            Dim GunSoundFile3 As String
            GunSoundFile3 = "GUNS_SND_IMPACTS.rez"
            Dim GunSoundFile4 As String
            GunSoundFile4 = "GUNS_SND_LAUNCHER.rez"
            Dim GunSoundFile5 As String
            GunSoundFile5 = "GUNS_SND_MELEE.rez"
            Dim GunSoundFile6 As String
            GunSoundFile6 = "GUNS_SND_MG.rez"
            Dim GunSoundFile7 As String
            GunSoundFile7 = "GUNS_SND_OPTION.rez"
            Dim GunSoundFile8 As String
            GunSoundFile8 = "GUNS_SND_Pistol.rez"
            Dim GunSoundFile9 As String
            GunSoundFile9 = "GUNS_SND_SG.rez"
            Dim GunSoundFile10 As String
            GunSoundFile10 = "GUNS_SND_SHELLS.rez"
            Dim GunSoundFile11 As String
            GunSoundFile11 = "GUNS_SND_SMG.rez"
            Dim GunSoundFile12 As String
            GunSoundFile12 = "GUNS_SND_SR.rez"
            Dim GunSoundFile13 As String
            GunSoundFile13 = "GUNS_SND_Throwing.rez"
            Dim AttatchT As String
            AttatchT = "ATTACH_T.rez"
    
            On Error Resume Next
            File.Move(MoveLocation + AttatchT, Location + AttatchT)
            File.Move(MoveLocation + GunsFile1, Location + GunsFile1)
            File.Move(MoveLocation + GunsFile2, Location + GunsFile2)
            File.Move(MoveLocation + GunsFile3, Location + GunsFile3)
            File.Move(MoveLocation + GunsFile4, Location + GunsFile4)
            File.Move(MoveLocation + GunsFile5, Location + GunsFile5)
            File.Move(MoveLocation + GunsFile6, Location + GunsFile6)
            File.Move(MoveLocation + GunsFile7, Location + GunsFile7)
            File.Move(MoveLocation + GunsFile8, Location + GunsFile8)
            File.Move(MoveLocation + GunsFile9, Location + GunsFile9)
            File.Move(MoveLocation + GunsFile10, Location + GunsFile10)
            File.Move(MoveLocation + GunsFile11, Location + GunsFile11)
            File.Move(MoveLocation + GunsFile12, Location + GunsFile12)
            File.Move(MoveLocation + GunsFile13, Location + GunsFile13)
            File.Move(MoveLocation + MapFile1, Location + MapFile1)
            File.Move(MoveLocation + MapFile2, Location + MapFile2)
            File.Move(MoveLocation + MapFile3, Location + MapFile3)
            File.Move(MoveLocation + MapFile4, Location + MapFile4)
            File.Move(MoveLocation + MapFile5, Location + MapFile5)
            File.Move(MoveLocation + MapFile6, Location + MapFile6)
            File.Move(MoveLocation + GunSoundFile1, Location + GunSoundFile1)
            File.Move(MoveLocation + GunSoundFile2, Location + GunSoundFile2)
            File.Move(MoveLocation + GunSoundFile3, Location + GunSoundFile3)
            File.Move(MoveLocation + GunSoundFile4, Location + GunSoundFile4)
            File.Move(MoveLocation + GunSoundFile5, Location + GunSoundFile5)
            File.Move(MoveLocation + GunSoundFile6, Location + GunSoundFile6)
            File.Move(MoveLocation + GunSoundFile7, Location + GunSoundFile7)
            File.Move(MoveLocation + GunSoundFile8, Location + GunSoundFile8)
            File.Move(MoveLocation + GunSoundFile9, Location + GunSoundFile9)
            File.Move(MoveLocation + GunSoundFile10, Location + GunSoundFile10)
            File.Move(MoveLocation + GunSoundFile11, Location + GunSoundFile11)
            File.Move(MoveLocation + GunSoundFile12, Location + GunSoundFile12)
            File.Move(MoveLocation + GunSoundFile13, Location + GunSoundFile13)
            File.Move(MoveLocation + CharFile1, Location + CharFile1)
            File.Move(MoveLocation + CharFile2, Location + CharFile2)
            File.Move(MoveLocation + CharFile3, Location + CharFile3)
            File.Move(MoveLocation + CharFile4, Location + CharFile4)
            Guns.Checked = False
            Map.Checked = False
            Chara.Checked = False
            GunSound.Checked = False
            Attach.Checked = False
            Waiting.Text = "Done"
        End Sub
    
        Private Sub LinkLabel1_LinkClicked(ByVal sender As System.Object, ByVal e As System.Windows.Forms.LinkLabelLinkClickedEventArgs) Handles LinkLabel1.LinkClicked
            System.Diagnostics.Process.Start("https://ugleh.com")
        End Sub
    End Class
    At the ending change Ugleh.com to whatever website you own. or want them to be linked to.

  2. The Following 12 Users Say Thank You to Ugleh For This Useful Post:

    ac1d_buRn (09-27-2009),FlashDrive (11-29-2009),guardian18 (09-28-2009),hekill (10-04-2009),Houston (09-28-2009),iWAFFLE (12-05-2009),jason7711 (03-24-2010),Luizfe (11-15-2009),poneboy00 (10-25-2009),treeham (12-06-2009),Tyraell101 (09-27-2009),xxjoker (11-21-2009)

  3. #2
    ac1d_buRn's Avatar
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    You dahh man :P
    This is exactly wat i wanted to add to my utility pack. and now i can

    THANKS MAN. U RAWK

    acid_buRn

  4. #3
    Tyraell101's Avatar
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    Hmm

    Hey, i have never coded anything. And i want to start tonight.
    This is a fucked up question , but uhh. what do i use to do that kindof stuff? If you could direct me something like c or c++ that would be cool. But i want to know the software that you used to code this.

  5. #4
    Ugleh's Avatar
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    It says in this thread, its Visual Basic.

  6. #5
    Tyraell101's Avatar
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    Oh

    Quote Originally Posted by Ugleh View Post
    It says in this thread, its Visual Basic.
    Oh okay, i am sorry did not know that Visual basic was an actual software.

  7. #6
    iownageXD's Avatar
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    I've never used the function "FolderDialog", and I don't have it too?
    I only have "FolderBrowseDialog".. no difference? Dx
    Also, wdf.. Gun sounds texture? >.>

  8. #7
    iownageXD's Avatar
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    And one more problem, you didn't have a declare code for "File"..
    So, File.Move won't work

    Edit: Nvm, I just saw that code at the top. &oops, dubble post :O

  9. #8
    Ugleh's Avatar
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    If you read, I renamed FolderBrowserDialog to FolderDialog

  10. #9
    Pixie's Avatar
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    WOW, you are the best, I saw this and I was like OMG this looks so cool, now you release source code to, THANKS YOU!!

  11. #10
    LegendaryAbbo's Avatar
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    So what the program does is move all the files to the BGM folder?

  12. #11
    iownageXD's Avatar
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    Quote Originally Posted by legendaryhack View Post
    So what the program does is move all the files to the BGM folder?
    yeah, and moves them back if you want.

  13. #12
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    Thumbs up

    I am a leeching noob when it comes to hacks(I give credit though dont wrry) and I am going to start my first real hack with this. Thanks a lot.!

  14. #13
    K4GE's Avatar
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    Nice, this is a great tutorial for VB.Net beginners.

  15. #14
    Jimmy's Avatar
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    wow dude this shit is so hard to understand give the TEXT WTF does that mean

    fianlly found out wat u meant
    Last edited by Jimmy; 09-28-2009 at 04:07 PM.

  16. #15
    Jimmy's Avatar
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    sorry for double post do we really need this

    Code:
     Private Sub LinkLabel1_LinkClicked(ByVal sender As System.Object, ByVal e As System.Windows.Forms.LinkLabelLinkClickedEventArgs) Handles LinkLabel1.LinkClicked
            System.Diagnostics.Process.Start("https://ugleh.com")
        End Sub
    seems like adevertimest to me

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