removeAllWeapons player;
removeAllItems player;
removebackpack player;
player addBackPack "DZ_Backpack_EP1"; //adds coyote backpack
player addweapon "M4A1_AIM_SD_camo";
player addMagazine '30Rnd_556x45_StanagSD'; //adds SD Mag
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addMagazine '30Rnd_556x45_StanagSD';
player addweapon "M9SD"; //adds M9SD Offhand
player addMagazine "15Rnd_9x19_M9SD"; //adds M9SD Mags
player addMagazine "15Rnd_9x19_M9SD";
player addMagazine "15Rnd_9x19_M9SD";
player addMagazine "15Rnd_9x19_M9SD";
player addWeapon 'Binocular_Vector'; //rangefinder
player addWeapon 'NVGoggles'; //nvgs
player addWeapon 'ItemGPS'; //gps
player addWeapon 'ItemCompass'; //compass
player addWeapon 'ItemMap'; //map
player addWeapon 'ItemWatch'; //watch
player addWeapon 'ItemHatchet'; //hatchet
player addWeapon 'ItemKnife'; //knife
player addWeapon 'Itemmatchbox'; //box of matches
player addWeapon 'Itemetool'; //entrenching tool for sandbags
player addWeapon 'Itemtoolbox'; //toolbox
player addWeapon 'ItemFlashlightRed'; //military flashlight
player addMagazine 'ItemBandage'; //bandage
player addMagazine 'ItemBandage';
player addMagazine 'ItemBandage';
player addMagazine 'ItemBandage';
player addMagazine 'Skin_Sniper1_DZ'; //sets skin to ghillie
bp = unitBackpack player; //ADDS ITEM TO BACKPACK (THUS BP)
bp addMagazineCargoGlobal ["ItemBloodbag",2]; //adds 2 blood bags to your coyote
bp addMagazineCargoGlobal ["ItemPainkiller",2];
bp addMagazineCargoGlobal ["ItemAntibiotic",2];
bp addMagazineCargoGlobal ["ItemMorphine",2];
bp addMagazineCargoGlobal ["ItemEpinephrine",2];
bp addMagazineCargoGlobal ["ItemWaterbottle",4];
bp addMagazineCargoGlobal ["FoodSteakCooked",4];
bp addMagazineCargoGlobal ["30Rnd_556x45_StanagSD",3];
bp addMagazineCargoGlobal ["15Rnd_9x19_M9SD",3];
reload player;