Anti-Kick is still available, but need to sending a packet or directly calling the function from memory.Code:void CMainHack::ProcessAntiKick(AavaPawn *avaPawn, AavaPlayerReplicationInfo *pTargetPRI) { AavaGameReplicationInfo *GRI; if (this->m_bAntiKick) { GRI = avaPawn->WorldInfo ? Cast<AavaGameReplicationInfo>(avaPawn->WorldInfo->GRI) : NULL; if (GRI != NULL) GRI->RequestKickVote(avaPawn->LocalPC, pTargetPRI, 1); } }