Code:
CreateRamps((2040, 37, 203), (2040, 303, 386));
CreateRamps((2111, 234, 105), (2111, 142, 192));
CreateGrids((1990, 296, 401), (1779, 49, 401), (0, 0, 0));
CreateBlocks((1724, 2380, 162), (0, 0, 0));
CreateBlocks((1651, 2380, 162), (0, 0, 0));
CreateBlocks((1840, 1985, 162), (0, 0, 0));
CreateBlocks((1804, 1985, 162), (0, 0, 0));
CreateRamps((2078, 1967, 128), (2078, 1262, 15));
mgTurret1 = spawnTurret( "misc_turret", (2084, 2065, 225), "pavelow_minigun_mp" );
mgTurret1 setModel( "weapon_minigun" );
mgTurret1.angles = (0, 270, 0);
CreateRamps((2882, 1389, 200), (2882, 1873, 6));