boijimmy (07-20-2014),Camo5832 (07-22-2014),Ekulite (07-06-2014),Goshilo (07-05-2014),Happy Herbs (07-09-2014),linhdinh9873 (07-13-2014),NiciTheKing (07-05-2014),parrudojogos (06-07-2015),tehepicford (07-06-2014)
ALWAYS CLOSE CHEAT ENGINE BEFORE JOINING A SERVER. I AM NOT RESPONSIBLE FOR ANY BANS
1. Put 313.sqf into your Arma 3 directory and rename it.
2. Open Arma 3 (only to main menu)
3. Open Cheat Engine
4: Select Arma3.exe process in Cheat Engine
5: Change Value Type to String
6: Search for7: Hit First ScanCode:["onLoad",_this,"RscDisplayInventory",'IGUI']
8: Double Click on your result on the left side.
9: Your result should appear below.
10: Double click the Value below and change to11: Click OKCode:player addAction ["JME Verified","313.sqf"];
12: EXIT CHEAT ENGINE
13: Join Server
14: Open Inventory and close it
15: Use Scroll Bar to activate.
Last edited by Jme; 07-05-2014 at 06:31 AM. Reason: DONT USE CHEATENGINE LOL
boijimmy (07-20-2014),Camo5832 (07-22-2014),Ekulite (07-06-2014),Goshilo (07-05-2014),Happy Herbs (07-09-2014),linhdinh9873 (07-13-2014),NiciTheKing (07-05-2014),parrudojogos (06-07-2015),tehepicford (07-06-2014)
It loads undetected!! NICE!! Working undetected
Last edited by GoaJepZ; 07-06-2014 at 09:45 AM.
Holy shi!t! A undetected method for CE execution... I LOVE YOU!
It works holy shit Thank you sooooo much! <3
Hey mannn can someone explain me how should i execute it m8?
How you do what? You search for '["onLoad",_this,"RscDisplayInventory",'IGUI']' as a STRING << (first scan)
and then double click the only address that appears.
Then edit it to 'player addAction ["JME Verified","313.sqf"];'
'313.sqf' being ANY script in /steamapps/ArmA3
CLOSE CE BEFORE JOINING A SERVER
Open your inventory (in game) that shall create a new 'Player Action' (so just use your scroll wheel and select 'JME Verified') then your script shall run and do whatever its supposed to do!
IF YOU DO NOT CLOSE CHEATENGINE >> BEFORE << YOU JOIN THAT SEVER YOU SHALL GET KICKED FOR 'BattlEye Gamehack ##' THIS RARELY LEADS TO YA GLOBAL BAN BUT BE CAUTIOS
Last edited by tehepicford; 07-07-2014 at 11:35 AM.
It dosen't work anymore "BattleEye: Corrupted Memory"
Last edited by Jme; 07-07-2014 at 01:53 PM.
Works for me, no kick or ban. I destroyed the server
Any global wave, yet? BE will most definitely add a sig check for this part in arma's memory if they haven't already.
Taken from a sig dump in 2013:
Usually, just a report means mark for global ban :PCode:| Violation | Chksum | Server action | fp (first part) | sp (second part) | |--------------+----------+-----------------+----------------------------------------------------------------------------------+--------------------------------------------------------------------------| | GameHack #40 | Any | Report | ["onLoad",_this,"RscDisplayInventory",'IGUI']
Last edited by gknova61; 07-11-2014 at 12:14 AM.
Until BattlEye is implemented into the main-menu (unlikely) it shall be undetected. Or if they scan for mismatched memory on that address (likely)
As of now, this is 100% secure as long as you close outa CE before you join. And the surprising thing is, a free simple method has not gotten me banned - as to pay for injectors.
Jme (07-13-2014)
AA is hands down the worst site I have ever had the misfortune of subbing to. Admins are assholes, the coder knows fuck all about being undetected and zero fucks are given about scripters. In fact they even try to blame scripts for a percentage of the bans.
Do yourself a favour and steer clear unless you want to waste your money, your keys and your time.