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  1. #1
    xTremist's Avatar
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    Little NoMenu source for you sexy people.

    EDIT: Updated Source, might be better

    Features:
    No Fall Damage: On
    SuperJump: CTRL
    No Bounds: On
    No Spread: On
    No Recoil: On
    All Slots: On

    Code:
    #define cpp_cpp
    
    #include <stdio.h>
    #include <windows.h>
    
    #define ADR_PlayerPointer	0x00C62388
    #define ADR_ServerPointer	0x00B5D0F8
    #define ADR_NoBounds1		0x00B0D9D8
    #define ADR_NoBounds2		0x00B0D9DC
    #define ADR_NoSpread		0x00AE330C
    #define OFS_PlayerGravity   0xC49C
    #define OFS_NoRecoil1		0x001C
    #define OFS_NoRecoil2		0x0020
    #define OFS_NoRecoil3		0x0024
    #define OFS_NoFallDMG		0x103A4
    #define OFS_SLOT5			0x1021A4
    #define OFS_SLOT6			0x1021A5
    #define OFS_SLOT7			0x1021A6
    #define OFS_SLOT8			0x1021A7
    
    
    void NoFallDamage(DWORD dwPlayerPointer)
    {	
    	*(float*)(dwPlayerPointer+OFS_NoFallDMG) = -20000;	
    }
    
    
    void SuperJump(DWORD dwPlayerPointer)
    {
    	if(GetAsyncKeyState(VK_CONTROL))
    	{
    		*(float*)(dwPlayerPointer+OFS_PlayerGravity) = 800; // Smooth :D
    	}
    }
    
    void NoBounds()
    {
    	*(int*)ADR_NoBounds1 = 0;
    	*(int*)ADR_NoBounds2 = 0;
    }
    
    
    
    void NoSpread()
    {
    	*(float*)ADR_NoSpread = 0;
    }
    
    void NoRecoil(DWORD dwPlayerPointer)
    {
    	*(float*)(dwPlayerPointer+OFS_NoRecoil1) = 0;
    	*(float*)(dwPlayerPointer+OFS_NoRecoil2) = 0;
    	*(float*)(dwPlayerPointer+OFS_NoRecoil3) = 0;
    }
    
    void AllSlots(DWORD dwServerPointer)
    {
    	*(int*)(dwServerPointer+OFS_SLOT5) = 1;
    	*(int*)(dwServerPointer+OFS_SLOT6) = 1;
    	*(int*)(dwServerPointer+OFS_SLOT7) = 1;
    	*(int*)(dwServerPointer+OFS_SLOT8) = 1;
    }
    
    void HookList() 
    {
    	for (;;) 
    	{
    		DWORD dwPlayerPointer = *(DWORD*)ADR_PlayerPointer;
    		if(dwPlayerPointer)
    		{
    			NoFallDamage(dwPlayerPointer);
    			SuperJump(dwPlayerPointer);
    			NoRecoil(dwPlayerPointer);
    
    		}
    		DWORD dwServerPointer = *(DWORD*)ADR_ServerPointer;
    		if(dwServerPointer)
    		{
    			AllSlots(dwServerPointer);
    			NoBounds();
    			NoSpread();
    		}
    		Sleep(50);
    	}
    }
    BOOL WINAPI DllMain(HINSTANCE hModule,DWORD DERP,LPVOID lpReserved)
    {
    	if(DERP == DLL_PROCESS_ATTACH)
    	{
    		CreateThread(0,0,(LPTHREAD_START_ROUTINE)HookList,0,0,0);
    	}
    	return TRUE; 
    }
    Everything should work, addresses should be updated /
    Last edited by xTremist; 11-04-2010 at 02:12 PM.

  2. The Following User Says Thank You to xTremist For This Useful Post:

    bigboy1 (11-14-2010)

  3. #2
    AeroMan's Avatar
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    int NFD = 1; <-- | UseLess Parts
    if(NFD==1){ <-- | UseLess Parts
    Nice release anyways

  4. #3
    anaestheist's Avatar
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    No spread and No recoil = not working, maybe not the right addies or something?

  5. #4
    xTremist's Avatar
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    Quote Originally Posted by anaestheist View Post
    No spread and No recoil = not working, maybe not the right addies or something?
    They should work, they did the last time I tested them, I deleted WarRock so I can't test.

    Quote Originally Posted by AeroMan View Post
    int NFD = 1; <-- | UseLess Parts
    if(NFD==1){ <-- | UseLess Parts
    Nice release anyways
    Old habits from previous languages, cheers.

  6. #5
    anaestheist's Avatar
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    Not working for me atleast.. =(

  7. #6
    xTremist's Avatar
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    Quote Originally Posted by anaestheist View Post
    Not working for me atleast.. =(
    Hm, try again, I remember it didn't work once but then when I restarted my game it did.

  8. #7
    anaestheist's Avatar
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    it's not my first time trying trust me..

    If it works for anyone else let me know =\
    Last edited by anaestheist; 11-04-2010 at 02:55 AM.

  9. #8
    xTremist's Avatar
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    Quote Originally Posted by anaestheist View Post
    it's not my first time trying trust me..
    Changed the source a bit, try again.
    (although I doubt what I did would fix it)

  10. #9
    ropsu678's Avatar
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    This is the right one..


    #define ADR_NOSPREAD 0xAE330C
    #define OFS_NORECOIL1 0x1C
    #define OFS_NORECOIL2 0x20
    #define OFS_NORECOIL3 0x24

    {*(float*) ADR_NOSPREAD = 0;}


    {*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
    *(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
    *(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;}

    With those it will work (NoMenu hack..)
    If you can't beat them HACK THEM!

    Add me on xfire : mpghropsu678

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    bigboy1 (11-14-2010)

  12. #10
    xTremist's Avatar
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    There's nothing different there than on my code, except from the float on the NoSpread (which doesn't matter really.)
    I'll add it anyway

  13. #11
    SeptFicelle's Avatar
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    Nice little list. =)

    Code:
    void CodeThread()
    {
    for(;;)
    {
    if ( *Player ) // Checks to see if the player pointer is currently being called.
    {
    // Enter hacks for in game here.
    }
    if ( *Server ) // Checks to see if the server pointer is currently being called.
    {
    // Enter hacks for the servers here.
    }
    Sleep ( 200 );
    }
    }
    =O LOL I prefer that method, but yours works well too. =P
    You see, maddness, as we know, is like gravity, all it takes is a little push.



    -------------------------------------
    Current Focus: C#
    Languages Known: C++, C#, F#, .NET
    Specialty: Inspection Of Algorithms
    Schooling Focus: Astrobiology
    -------------------------------------

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  14. #12
    dude117's Avatar
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    Working just great!
    worked for me :

    WIN7
    64 BIT
    --Respect List--
    (No one so far)




    Get your own Gamercard Sig.

  15. #13
    WannaBeReady's Avatar
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    C++ 2008/2010?
    And a General Project or win32?
    /Failbob Of MPGH

  16. #14
    xTremist's Avatar
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    Quote Originally Posted by WannaBeReady View Post
    C++ 2008/2010?
    And a General Project or win32?
    Sorry that I didn't mention this.

    C++ 2008
    Win32

  17. #15
    WannaBeReady's Avatar
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    Quote Originally Posted by xTremist View Post
    Sorry that I didn't mention this.

    C++ 2008
    Win32
    Ty for the info.
    I'll try it and if it works i'll thank you
    /Failbob Of MPGH

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