Originally Posted by
Siphilice
No offense intended but this would make a nice game mechanic i might try to add for a new class or 2. Instead of finding a spell you find the relics for the spell like you said blueprints. Say a summoner class. Each time you get the needed amount of relics you learn the spell. and it will allow you to summon that monster, monsters could come in tiers from weak to strong. It would be cool to implement a summonable monster tab in the client so you can see each monster, its stats ect.... The monsters however would be like pets and maybe you could set them to do a certain thing. Like attack, heal player, use special ability ect... This could work for a lot of other ideas also, hmmmm nice thought man if i end up doin ne thing like this ill give u credit for the original idea