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  1. #1
    KhaosNaga's Avatar
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    Question (Multibox) Movement

    How do you make movement of characters insync when you have different speeds?

    ie: Multibox 1 char will go to the right 2 units w/ 25 speed while the Multibox 2 char will go to the right 3 units w/ 50 speed - how do I make it go the same amount of units

    Using C# btw

  2. #2
    Juix's Avatar
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    Quote Originally Posted by KhaosNaga View Post
    How do you make movement of characters insync when you have different speeds?

    ie: Multibox 1 char will go to the right 2 units w/ 25 speed while the Multibox 2 char will go to the right 3 units w/ 50 speed - how do I make it go the same amount of units

    Using C# btw
    Lower all clients speed to the lowest ones speed. The server only kicks you when you're going too fast

  3. #3
    KhaosNaga's Avatar
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    Quote Originally Posted by jex4334 View Post
    Lower all clients speed to the lowest ones speed. The server only kicks you when you're going too fast
    Any idea on how to do that?

  4. #4
    Juix's Avatar
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    Quote Originally Posted by KhaosNaga View Post
    Any idea on how to do that?
    First off, how are you moving your clients? Are you pushing keys to the clients? or going clientless and using packets?

  5. #5
    KhaosNaga's Avatar
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    Quote Originally Posted by jex4334 View Post
    First off, how are you moving your clients? Are you pushing keys to the clients? or going clientless and using packets?
    Packets (insert extra characters here)

  6. #6
    Juix's Avatar
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    Quote Originally Posted by KhaosNaga View Post
    Packets (insert extra characters here)
    Just calculate the tiles per second speed of all your clients, then take the lowest one and use that for all.

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    KhaosNaga (08-15-2015)

  8. #7
    KhaosNaga's Avatar
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    Quote Originally Posted by jex4334 View Post
    Just calculate the tiles per second speed of all your clients, then take the lowest one and use that for all.
    Alright, tried it & works, thanks for help

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