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  1. #1
    Coder.DiasII's Avatar
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    [14/10] Class pCharacterFX

    Code:
    class pCharacterFX
    {
    public:
    	char _0x0000[16];
    	union
    	{
    	__Object* pObject; //0x0010
    	__int32* Object; //0x0010
    	};
    	char _0x0014[44];
    	__int32 IsPlayer; //0x0040 
    	char _0x0044[52];
    	BYTE Index; //0x0078 
    	char _0x0079[1248];
    	BYTE bIsDead; //0x0559 
    	bool bSpawnSheild; //0x055A 
    	char _0x055B[9];
    	__int32 * hHitbox; //0x0564 
    	char _0x0568[100];
    	WORD wHealth; //0x05CC 
    	WORD wArmor; //0x05CE 
    	char _0x05D0[4];
    	__int32 _Index; //0x05D4 
    	char _0x05D8[4136];
    };//Size=0x1600
    Last edited by Coder.DiasII; 10-15-2015 at 08:55 AM.
    • Registered - February 03, 2012
    • Contributor since August 05, 2014



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  2. #2
    Tayp.Anonymous's Avatar
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    Obrigado valeu!
    O que você tem todo mundo pode ter, mais o que você é ninguém pode ser!

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