Originally Posted by
wyvern1990
Replace pData section with:
pData:
Critical
Gui, Submit, Nohide
While (ide < 64)
{
if ClientHealth < 1
ide = 63
ide ++
pPlayer := Convert(ReadMemory(IdToPlayerMapOffset+(ide * 0x8),PROGRAM),"H")
pSoldier := Convert(ReadMemory(pPlayer+0x14D0,PROGRAM),"H")
pPlayerTeamID := ReadMemory(pPlayer+0x13cc,PROGRAM)
if Spotting = 1
{
if pPlayerTeamID != ClientPlayerTeamID
{
SpottingTargetComponentData := Convert(ReadMemory(pSoldier+0xBF0,PROGRAM),"H")
SpotType := ReadMemory(SpottingTargetComponentData+0x50,PROGRA M)
{
if (SpotType = 0 && ClientHealth > 0)
WriteMemory(0x1,SpottingTargetComponentData+0x50,P ROGRAM)
}
}
}
}
ArrayCount = 0
ide = 0
return
Still has Minimap Spotting.
And cut in the Gui Section:
Gui, Add, Text,x10 y110 w120 h30,EnemyRadar
Gui, Add, Checkbox,x120 y110 Checked%PlayerRadar% vPlayerRadar gOverlayUpdate3
Gui, Add, Text,x10 y130 W120 H30,HorzPos
Gui, Add, Slider,x120 y130 w50 h20 Center NoTicks range0-%A_ScreenWidth% vPosCX1 gOverlayUpdate3,1920
Gui, Add, Text,x10 y150 W120 H30,VertPos
Gui, Add, Slider,x120 y150 w50 h20 Center NoTicks range0-%A_ScreenHeight% vPosCY1 gOverlayUpdate3,540
And delete the line in Settimer: Settimer,OverlayUpdat3
Should do the trick, havent tested myself.