Originally Posted by
olz
Is there any way to hide the screen overlay of toggle on/off? cuz it makes my game laggy
EDIT:
Nvm, just checked again "Dracolyte" and overlay dissapeared.
EDIT2:
Coming up with new idea.
Is it possible for you to make like... "More options" on class selection?
I mean, when i play ice sage, the script just randomly uses ult, even when there's just 1 weak monster left - so in some kind, its useless if you're speedruning lairs, because for example, ice sage lacks of survivability, and hes kinda weak w/o his ulti, he just dies whitin a couple of hits (even if im full radiant), so it would be nice if you can make an option "Disable auto ulti"
.
Odd that the GUI over lay would lag you. All it is a GUI window it should not lag anyone. It's not even a directX or anything.
It should never use its ult unless you hold or press the number 2 key. It is not set to auto use it at all. No class is set to use it automatically.
Here is the snip of code for it.
Code:
If (CurrentClassSelected = "Ice Sage") {
SheildCount := 0
WhenToSheild := 15
while GetKeyState("LButton" ,"P")
{
qstate := GetKeyState("q", "P")
2state := GetKeyState("2", "P")
if (qstate = 1)
{
} Else If (2state = 1)
{
Send {2 down}
RandSleep(86, 100)
Send {2 up}
} Else {
If (WhenToSheild <= SheildCount) {
Send {1 down}
RandSleep(86, 100)
Send {1 up}
SheildCount := 0
}
SheildCount := SheildCount + 1
Send {RButton down}
RandSleep(86, 100)
Send {RButton up}
RandSleep(100, 200)
}
}
}
As you can see It needs to get the state of the 2 key and if 2 key = 1 being it is pressed it then will try and use that skill. Other wise I don't see it using it at all.