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  1. #1
    falzarex's Avatar
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    Pure d3d aimbot concept addyless :)

    well I lurked around and found that it is possible to get a position of a loaded texture and then translate it to 3dcoordinates and then to screen coords
    by doing this u can easily draw a little colored box over the texture and use a pixelscanbot or color aimbot to snap to it

    an addyless aimbot FTW
    Quote Originally Posted by falzarex aka myself
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  2. #2
    why06's Avatar
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    A position of a texture? Not sure how that would work since textures are stretched over triangles, its the vertexes that hold the position of the triangles that make up models. =/

    maybe your thinking of finding the position via the vertex buffer and the textures that cover those vertexes.... I suppose you can do that idk.

    "Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."
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  3. #3
    falzarex's Avatar
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    Well it's just an idea but it may work
    Quote Originally Posted by falzarex aka myself
    GTFO FUCKER U DONT BELONG IN THE INTERNETZ WORLD COZ ITS MINE


    This is an epic fail resume
    Hello VBfags.
    A 'member' of the almighty C++ section will soon join you, he is 13 year old, has the IQ and typing skills of a VBfag, so I thought he would fit in here nicely.

    A few reasons why he should be in this section instead of the C++ section:
    1) He has the IQ of a VBfag.
    2) He has no sense of grammer/spelling at all.
    3) He thinks he is pro(like most of the people in here)
    4) He thinks copy pasting is fun(exactly what you guys do)
    5) He loves it up the ass(he will keep you VBfags nice and warm)

  4. #4
    TehKiller's Avatar
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    pixelscan aint needed if you know the screen coordinates :P Just snap onto the the texture position itself(way faster too since you dont need to scan the screen)

  5. #5
    falzarex's Avatar
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    Hmm well now the prob is that how to get the texture coords in world onto screen coordinates the rest is easy
    Quote Originally Posted by falzarex aka myself
    GTFO FUCKER U DONT BELONG IN THE INTERNETZ WORLD COZ ITS MINE


    This is an epic fail resume
    Hello VBfags.
    A 'member' of the almighty C++ section will soon join you, he is 13 year old, has the IQ and typing skills of a VBfag, so I thought he would fit in here nicely.

    A few reasons why he should be in this section instead of the C++ section:
    1) He has the IQ of a VBfag.
    2) He has no sense of grammer/spelling at all.
    3) He thinks he is pro(like most of the people in here)
    4) He thinks copy pasting is fun(exactly what you guys do)
    5) He loves it up the ass(he will keep you VBfags nice and warm)

  6. #6
    TehKiller's Avatar
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    standard world to screen maths?

  7. #7
    [shoop-da-woop]'s Avatar
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    this is exactly what catalyst's public CA aimbot does

  8. #8
    falzarex's Avatar
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    Hmm well d3dxvec3project but yeah I don't see how u can translate the Tex into a 3d coord
    Quote Originally Posted by falzarex aka myself
    GTFO FUCKER U DONT BELONG IN THE INTERNETZ WORLD COZ ITS MINE


    This is an epic fail resume
    Hello VBfags.
    A 'member' of the almighty C++ section will soon join you, he is 13 year old, has the IQ and typing skills of a VBfag, so I thought he would fit in here nicely.

    A few reasons why he should be in this section instead of the C++ section:
    1) He has the IQ of a VBfag.
    2) He has no sense of grammer/spelling at all.
    3) He thinks he is pro(like most of the people in here)
    4) He thinks copy pasting is fun(exactly what you guys do)
    5) He loves it up the ass(he will keep you VBfags nice and warm)

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