AirStuck
/2short
So i was able to respawn while dead using host framerate 3, I'm just unsure how to recreate it. i did it 2 times.
I was dead, i pressed 2, went fast and got a disconnect error, when it hit 0 for reconnect i hit 1 instantly, and respawned there. I am unable to recreate it though now.
do you guys have any ideas?
This would be great if it was fucking consistent.
Last edited by Hunter; 01-09-2016 at 11:54 AM.
AirStuck
/2short
buckballs (02-08-2016)
yeah mabey you just glitched out try to see if using a airstuck could make it work again
Moved this to the right section.
Good luck.
an airstuck? u mean like framerate 999999999999999999999999999999 shit?
No I mean you stopped packets or some shit.
Download amplify and use this..
Code:require("amplify") function ON() amplify.AirStuck(true) print("stuck") end function OFF() amplify.AirStuck(false) print("unstuck") end concommand.Add("StuckON", "", ON) concommand.Add("StuckOFF", "", OFF)
buckballs (02-08-2016)
什么他妈的你他妈的刚才说我,你这小婊子?我会让你知道我毕业了我班的顶部的海豹突击队,我已经参与了许多 秘密袭击的基地组织,和我有超过300证实杀死。我在训练的大猩猩战,我在整个美国军队的最高狙击手。你是 我什么都不是,但只是一个目标。我会消灭你他妈的精度喜欢哪一个从未见过在这个地球上,记住我的话他妈的。 你以为你可以逃脱说狗屎我在互联网上?再想想,笨蛋。在我们发言,我联系我的秘密横跨美国间谍网络和IP被 追踪作为现在让您风暴,蛆更好的准备。这抹了你打电话
bee_tee_gee (12-16-2015)
not good code but better example, just hold H down instead of typing concommands outCode:require("amplify") local function airstuck() if input.IsKeyDown(KEY_H) then amplify.AirStuck(true) else amplify.AirStuck(false) end end hook.Add("CreateMove", "airstuck", airstuck)
Last edited by bee_tee_gee; 12-16-2015 at 02:34 PM.
buckballs (02-08-2016)