It means it will drop. What source are you using? If it's fab source it'll be controlled, if it's any other source such as Clubs it'll drop 100% though u can change it.
Sorry if I'm just retarded, but I don't understand how to read the drop rates.
For example, here is the Medusa god.
I see that the portal for an Abyss has a 20 on the end. I was guessing that is a 20% chance to drop? After that, we get into TierLoot and ItemLoot, which have very small numbers, throwing me off. I don't know how to read those numbers as a percentage, because after that, we have something called "Threshold" at 0.18. I was guessing that the smaller numbers following the "Loots" corresponded with the "Threshold" number. I just haven't figured out how the math works.
So I'm just a little lost, could anyone explain to me what all these numbers mean?
Last edited by Invader_Zim; 05-05-2016 at 05:09 PM.
My weapon is a backpack.
It means it will drop. What source are you using? If it's fab source it'll be controlled, if it's any other source such as Clubs it'll drop 100% though u can change it.
I am using Fabianos. I understand what is dropping, I just would like to know how to change the percentages. I understand changing the numbers have an affect, but what is the specific percentage? Like if Potion of Speed is set to 0.01 underneath "new Threshold(0.18," what is the percentage of that item dropping?
My weapon is a backpack.
threshold is damage procentage taken
You would also need the reference for loot dropsCode:new Threshold(0.1, //The double int here is the amount of damaged needed for soulbound for the items you placed new ItemLoot("Dirk of Cronus", 0.01), //The number here represents 1% rate of dropping after reaching soulbound, aka the threshold new TierLoot(12, ItemType.Weapon, 0.5) // (TIER, ItemType.(Look at other drops), (percent). This has a 50% chance of dropping a tier 12 weapon ), new MostDamagers(5, //This will take the top 5 damagers to give the loot put below also taking the percentages new ItemLoot("Potion of Defense", 0.75) //Same thing, 75% )
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I did type that up myself 'cause I feel like coding a lot today lmfao
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If you place your cursor on "new DropPortalOnDeath"
It will tell you "int Percent" instead of itemloot which tells you "double probability" which is 0.1 and etc
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Not to mention
Thresholds for loot must be outside the State but in the .Init
im not really back nor will i ever get back into developing pservers
though ill check once every month atleast
HGAEHaeheadhetdhtertherh (05-06-2016),Invader_Zim (05-06-2016)
Thank you for your help.
My weapon is a backpack.
Luis (05-06-2016)