Originally Posted by
Narwallz
Hey guys, so I'm trying to get a working /size command, and the closest I've gotten to it was by using the Realm Resolution source, but it is buggy. The command works well for the most part and my character does get resized, but whenever I view my character from a certain angle or shoot my weapon, my size appears to be set back to normal. Any fixes? Here is the code :
internal class SizeCommand : Command
{
public SizeCommand() : base("size", 1) { }
protected override bool Process(Player player, RealmTime time, string[] args)
{
player.Size = int.Parse(args[0]);
player.UpdateCount++;
player.SendInfo("You have been resized!");
return true;
}
}
- - - Updated - - -
/solve thanks to Mike <3