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  1. #1
    Riigged's Avatar
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    Functional Client Source for Decas Client

    If anyone wants^.^
    https://prntscr.com/bzk0g2
    REMOVED
    Credits to Nilly and AFAIK only Nilly.

    Took me like, 2 minutes to set up and compile, you will need Flex SDK and import it into the project to be able to compile it without errors as well.


    This client is hack-free as well, obviously.


    Rigged wanted this:
    "Find the source on nillys ******, his username is cp-nilly"
    Last edited by Luis; 08-01-2016 at 09:50 AM.

     








  2. #2
    SlickEashy's Avatar
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    Shit fam, thanks for sharing this. I was lost without it, but what I really want to know is how he did it. Probably never will figure out because none of the bitches in this community never tell anyone how they did anything and just want to keep everything to themselves to make them feel special and important.

  3. #3
    w4tw4te5y5yhrjsrewye546#W%RW$5's Avatar
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    What exactly is this?

    - - - Updated - - -

    how do i run it?

  4. #4
    SlickEashy's Avatar
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    Ok, getting some errors about unresolved static variables. I remember running into these same errors when setting up a different client in Intellij. I can't remember how I fixed and what I did wrong. It's really dumb though, set up instructions would be nice because apparently I can't do this simple shit without fucking it up.

  5. #5
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    Quote Originally Posted by SlickEashy View Post
    Ok, getting some errors about unresolved static variables. I remember running into these same errors when setting up a different client in Intellij. I can't remember how I fixed and what I did wrong. It's really dumb though, set up instructions would be nice because apparently I can't do this simple shit without fucking it up.
    If they were the RIGHT_CLICK variables and stuff I just changed it to CLICK, or MOUSE_CLICK for one of them I believe, don't know if that's 100% correct fix obviously but at least it compiles after that lol

     








  6. #6
    w4tw4te5y5yhrjsrewye546#W%RW$5's Avatar
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    Quote Originally Posted by Riigged View Post
    If they were the RIGHT_CLICK variables and stuff I just changed it to CLICK, or MOUSE_CLICK for one of them I believe, don't know if that's 100% correct fix obviously but at least it compiles after that lol
    nvm ignore this

  7. #7
    SlickEashy's Avatar
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    lol wut
    Yeah it is exactly that but I know I fixed this before but I just don't remember how. fuckin jank ass flash shit

  8. #8
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    Quote Originally Posted by SlickEashy View Post
    lol wut
    Yeah it is exactly that but I know I fixed this before but I just don't remember how. fuckin jank ass flash shit
    Just change em to say CLICK or MOUSE_CLICK its one of those

     








  9. #9
    Razor Sharp v2's Avatar
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    how to change the client to a pserver version?.
    ..... NVM
    Last edited by Razor Sharp v2; 07-31-2016 at 03:45 AM.

  10. #10
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    Quote Originally Posted by SlickEashy View Post
    Yeah it is exactly that but I know I fixed this before but I just don't remember how. fuckin jank ass flash shit
    Go to project settings and change compiling target platform to desktop


  11. #11
    SlickEashy's Avatar
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    Quote Originally Posted by VoOoLoX View Post


    Go to project settings and change compiling target platform to desktop

    Ok, tried that. I still have errors in com\company\assembleegameclient\map\mapoverlay\Spe echBalloon.as but it still compiles. It says splice() isn't a found method. Also when it compile this is what shows up at the end in the run box at the bottom:
    "C:\Users\redacted\Desktop\Flex SDK\bin\adl.exe" -profile extendedDesktop C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug\WebMain-descriptor.xml C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug
    error while loading initial content

    Process finished with exit code 9

  12. #12
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    Quote Originally Posted by SlickEashy View Post
    Ok, tried that. I still have errors in com\company\assembleegameclient\map\mapoverlay\Spe echBalloon.as but it still compiles. It says splice() isn't a found method. Also when it compile this is what shows up at the end in the run box at the bottom:
    "C:\Users\redacted\Desktop\Flex SDK\bin\adl.exe" -profile extendedDesktop C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug\WebMain-descriptor.xml C:\Users\redacted\Desktop\rotmg-deca-27.7-master\bin-debug
    error while loading initial content

    Process finished with exit code 9
    Can't really help you with that one, try debugging the client to find whats causing the error

  13. #13
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    Quote Originally Posted by SlickEashy View Post
    Shit fam, thanks for sharing this. I was lost without it, but what I really want to know is how he did it. Probably never will figure out because none of the bitches in this community never tell anyone how they did anything and just want to keep everything to themselves to make them feel special and important.
    late response, but all nilly did was decompile it using as3 sorcerer and then import the assets (xmls, sprite sheets, blah blah blah) into the project as well, and fixing any other errors along the way I guess if there were any^.^

     








  14. #14
    Luis's Avatar
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    According to our Senpai Dave, ****** links aren't allowed anymore, sorry for the inconvenience.

  15. #15
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    Quote Originally Posted by Luis View Post
    According to our Senpai Dave, ****** links aren't allowed anymore, sorry for the inconvenience.
    That has to be one of the most stupidest fucking rules ever added on this website, at least add in "Find the source on nillys ******, his username is cp-nilly" to the OP or something otherwise the thread is useless.

     








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