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  1. #1
    shinezz's Avatar
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    locking at 1 angle.

    updated thread its not locking anymore, now its spraying down so I look at floor instead...

    Code:
    Vector Punch = *(Vector*)((DWORD)pLocal + 0x3018);
    Vector laAngle;
    pValve->pEngine->GetViewAngles(laAngle);
    laAngle.x -= Punch.x * 2.0f;
    laAngle.y -= Punch.y * 2.0f;
    pValve->pEngine->SetViewAngles(laAngle);
    Lmk if I'm doing anything wrong.
    Last edited by shinezz; 08-07-2016 at 04:57 PM.

  2. #2
    ImStyL's Avatar
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    Your code doesn't even show how you get your target. (or am i retarded because im not getting what your asking?)
    All im seeing is a regular rcs.
    Last edited by ImStyL; 08-07-2016 at 05:31 PM.




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  3. #3
    Smoke's Avatar
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    Been over a week since last update/bump, assuming solved.


    /Closed.


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