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  1. #1
    alant1337's Avatar
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    CSGO Triggerbot not working anymore

    Hello Community,
    I was wondering if the new update brang a big change internally? Because my Triggerbot is not working anymore, even though i updated the Offsets correctly. Would be nice if anyone could tell me what changed internally and why (if so) it affects the mechanics of a triggerbot.

    Thanks in advance

    Greets Alan

  2. #2
    gauthier08's Avatar
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    The only thing i know is that the VEngineClient013 changed to 014. That was recently.

  3. #3
    alant1337's Avatar
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    Quote Originally Posted by gauthier08 View Post
    The only thing i know is that the VEngineClient013 changed to 014. That was recently.
    Thanks for the answer.
    Do you know if this is still correct?:
    Code:
    void CKerne::updateCrosshairID()
    {
    	DWORD start;
    	start = mem->FindSignature(ClientDLL, ClientDLL_Size, (PBYTE)"\x56\x57\x8B\xF9\xC7\x87\x00\x00\x00\x00\x00\x00\x00\x00\x8B\x0D\x00\x00\x00\x00\x81\xF9\x00\x00\x00\x00\x75\x07\xA1\x00\x00\x00\x00\xEB\x07", exoder("xxxxxx????????xx????xx????xxx????xx"));
    	DWORD offset = mem->ReadMem<DWORD>(start + 6);
    	m_iCrosshairID = offset;
    }

  4. #4
    gauthier08's Avatar
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    Quote Originally Posted by alant1337 View Post
    Thanks for the answer.
    Do you know if this is still correct?:
    Code:
    void CKerne::updateCrosshairID()
    {
    	DWORD start;
    	start = mem->FindSignature(ClientDLL, ClientDLL_Size, (PBYTE)"\x56\x57\x8B\xF9\xC7\x87\x00\x00\x00\x00\x00\x00\x00\x00\x8B\x0D\x00\x00\x00\x00\x81\xF9\x00\x00\x00\x00\x75\x07\xA1\x00\x00\x00\x00\xEB\x07", exoder("xxxxxx????????xx????xx????xxx????xx"));
    	DWORD offset = mem->ReadMem<DWORD>(start + 6);
    	m_iCrosshairID = offset;
    }
    Sorry, I dont use pattern scanning, try to just do it dynamicly, so u can see if it's the patttern. Id say.

  5. #5
    Kilgrave's Avatar
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    Don't use InCross, raytrace from eyepos and check if you hit a player, harder to detect and more reliable.

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