Code:
::::::::::::::::::::::::::::::::::ComboDance Logger Start::::::::::::::::::::::::::::::::::
//==============Crossfire Engine==============\
#define IntersectSegment 0x0065F99D
#define WallHack 0x00B7BB1C
#define SeeGhost 0x00B7BB30
//==============Push To Console==============\
#define aILTClient 0x00CC6294
#define PTCOffset 0x00000210
//==============WallShot==============\
#define WallMgr 0x01AAB1D4
#define TextureType 0x00000594
#define EdgeShot 0x00000568
#define WallShot 0x0000056C
#define PerfectWallShot 0x00000570
//==============Weapon Log==============\
#define WeaponMgr 0x01AAB1EC
#define AmmoDamage 0x00000B8C
#define BoomDuration 0x000041A9
#define Range 0x00000B7C
#define Reload 0x0000107C
#define Change 0x00001080
#define Spread 0x000008AC
#define KnifeDmg1 0x00001030
#define KnifeDmg2 0x00001034
#define KnifeDmg3 0x00001048
#define KnifeDmg4 0x0000104C
#define KnifeDmg5 0x0000103C
#define KnifeDmg6 0x00001054
#define KnifeAttack1 0x00000DE0
#define KnifeAttack2 0x00000DE4
#define KnifeAttack3 0x00000E08
#define KnifeRange1 0x00000DCC
#define KnifeRange2 0x00000DD0
#define KnifeRange3 0x00000DF0
#define TeleKnife1 0x00000DD8
#define TeleKnife2 0x00000DDC
#define TeleKnife3 0x00000DFC
//==============ESP Log==============\
#define aLTClientShell 0x00CC62A0
#define CPlayerStart 0x000078AC
#define MEOffset 0x000078B4
#define CPlayerSize 0x00000810
#define aLTModel 0x00CC376C
#define aCLTPlayerClient 0x00CDF028
#define CLTPlayerClientOffset 0x00000070
//==============BasicPlayerInfo==============\
#define BasicPlayerInfo 0x019DD410
#define C4Plant Time 0x7C
#define C4Defuse Time 0x80
#define MaxCanDefuse 0x84
#define Seeghost 1 0x88
#define Seeghost 2 0x8C
#define Seeghost 3 0x90
//==============Other CShell.dll==============\
#define ModelNode 0x01AAB11C
#define FallMgr 0x01AAB1CC
#define DamagePerSec 0x00A4DC8C
#define DamageZone 0x00A4DC9C
#define VisibleIndex 0x00A4DC00
#define Bypass_28_3 0x005BD701
#define SpeedHack Removed
#define RemoteKill Removed
#define Disconnect Removed
::::::::::::::::::::::::::::::::::ComboDance Logger End::::::::::::::::::::::::::::::::::