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  1. #1
    MenReck's Avatar
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    FSOD Custom weapon projectiles dont load in for others and cause lag.

    If anyoen can help me please add my skype @ xxmenreckxx

  2. #2
    coolguy950's Avatar
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    This happens if you have too many sprites/custom items. Also; are you using dat1.xml or Additions.xml?
    faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaargraarg

  3. #3
    MikeRaarupBirk's Avatar
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    Quote Originally Posted by coolguy950 View Post
    This happens if you have too many sprites/custom items. Also; are you using dat1.xml or Additions.xml?
    This doesnt happen if you have 80+ custom items. There is a solution some other guy might tell you, but i dont want to.

    Here is the method i started using:

    Find the t14-15 items, and just replace their xml (NOT THE TYPE="") with your custom xml, sprite, n shit. All this is done in dat1.xml and equips in the client binary. Good luck.

  4. #4
    Demon's Avatar
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    Did You Even Send People Ur -UPDATED CLIENT-

  5. #5
    Desire's Avatar
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    Quote Originally Posted by MikeRaarupBirk View Post
    This doesnt happen if you have 80+ custom items. There is a solution some other guy might tell you, but i dont want to.

    Here is the method i started using:

    Find the t14-15 items, and just replace their xml (NOT THE TYPE="") with your custom xml, sprite, n shit. All this is done in dat1.xml and equips in the client binary. Good luck.
    You're welcome for the fix, you best not release it

    - - - Updated - - -

    I'll plan on telling the leeching community the simple fix

    - - - Updated - - -

    Quote Originally Posted by coolguy950 View Post
    This happens if you have too many sprites/custom items. Also; are you using dat1.xml or Additions.xml?
    Wrong, the amount doesn't matter

    Additions ahahahaha joke joke

    - - - Updated - - -

    Quote Originally Posted by DemonLives View Post
    Did You Even Send People Ur -UPDATED CLIENT-
    You can force them to update client by changing a string in Client.cs in server solution and Parameters in client
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

  6. #6
    coolguy950's Avatar
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    @Desire lel, i was unsure about the skill/autism level of op
    also, having too many custom items can cause lag
    faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaargraarg

  7. #7
    Desire's Avatar
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    Quote Originally Posted by coolguy950 View Post
    @Desire lel, i was unsure about the skill/autism level of op
    also, having too many custom items can cause lag
    Uhhh, no lol
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

  8. #8
    TemplateYTR's Avatar
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    Doesn't additions lag when it has alot of stuff?

  9. #9
    Desire's Avatar
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    Quote Originally Posted by TemplateYTR View Post
    Doesn't additions lag when it has alot of stuff?
    Additions is simply shit
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

  10. The Following User Says Thank You to Desire For This Useful Post:

    MikeRaarupBirk (10-20-2016)

  11. #10
    TemplateYTR's Avatar
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    Additions is shit indeed. xD

  12. #11
    coolguy950's Avatar
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    @Desire hence why i stated that it can lag your server nignog
    faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaargraarg

  13. #12
    Desire's Avatar
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    Quote Originally Posted by coolguy950 View Post
    @Desire hence why i stated that it can lag your server nignog
    Well let me point out something. You weren't specific with your answer so what right do you have to be calling me a "nignog" when you are one yourself. You can't expect me to know everything you talk about when you aren't fucking specific. You see in my head, I thought you were just generally speaking of 100+ items in something like dat1. I don't recall you saying anything about additions
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

  14. The Following User Says Thank You to Desire For This Useful Post:

    MikeRaarupBirk (10-21-2016)

  15. #13
    coolguy950's Avatar
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    Quote Originally Posted by Desire View Post
    Well let me point out something. You weren't specific with your answer so what right do you have to be calling me a "nignog" when you are one yourself. You can't expect me to know everything you talk about when you aren't fucking specific. You see in my head, I thought you were just generally speaking of 100+ items in something like dat1. I don't recall you saying anything about additions
    true nignog
    although i was not specific
    im not sure why you think 'nignog' is supposed to be offensive
    faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaargraarg

  16. #14
    Desire's Avatar
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    Quote Originally Posted by coolguy950 View Post
    supposed to be offensive
    Don
    You inferred wrong. I never stated it was offensive to me
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

  17. #15
    Orbit's Avatar
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    I love how this thread went from a help thread about custom projectiles into a fight about who's a "nignog" or not

    “If things go wrong, don’t go with them.”

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