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    MikeRohsoft's Avatar
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    Mike's GTA H4x 1.36 Extended [External Menu] [MPGH]

    Mike's GTA H4x 1.36 Extended [External Menu] [MPGH]


    Teleport Options:
    - Players
    - Waypoint
    - Fixed Points
    - last used Car

    Player Options:
    - Heal
    - Suicide
    - Bullet Proof
    - Wanted Level
    - Ever Wanted
    - Never Wanted
    - Sprint Factor
    - Swim Factor
    - Godmode
    - Super Jump
    - Flaming Fists
    - No Ragdoll
    - Seat Belt

    Vehicle Options:
    - Godmode
    - Heal
    - Destroy
    - Gravity
    - Acceleration
    - Up Shift
    - Down Shift
    - Initial Force
    - Line Grip
    - Corner Grip
    - Primary Red
    - Primary Green
    - Primary Blue
    - Secondary Red
    - Secondary Green
    - Secondary Blue

    Weapon Options:
    - Modifiers 1
    - Modifiers 2
    - No Reload
    - Freeze Ammu
    - Explosive Ammu
    - Flamming Ammu

    Script Engine inside!
    Added Scripts:
    - Time Trial Hack NEVER USE THIS SCRIPT IN PUBLIC SESSION - ONLY INVITE ONLY WITH TRUSTED PPL
    - RP
    - Anti AFK
     

    The script are all in the Script Folder. All Files inside of it will be interpreted, doesn't matters what ending it has.
    I just used .pas for Notepad++ Syntax for Pascal, because the Script Engine uses Pascal Script.
    I added 3 Functions with ussualy Syntax:

    Code:
    function GetTickCount: cardinal; // Wrapper to GetTickCount64
    procedure ShowMessage(msg: string); // <- this STOPS the Thread, use it only for Debugging.
    procedure sleep(ms: integer); // <- it let the Memory Monitor Thread sleep, take care with this
    Code:
    function GameDistance(x1, y1, z1, x2, y2, z2: single): single;
    
    And some Functions for wrapping the API Calls
    All functions return false if parameter Id not exists
    Code:
    function ReadPropertyFloat(pId: string; out pFloat: single): boolean;
    function WritePropertyFloat(pId: string; pFloat: single): boolean;
     

    'PLAYER.HEALTH'
    'PLAYER.MAXHEALTH'
    'PLAYER.ARMOR'
    'PLAYER.SPRINTSPEED'
    'PLAYER.SWIMSPEED'

    'PLAYER.POSITION.X'
    'PLAYER.POSITION.Y'
    'PLAYER.POSITION.Z'

    'PLAYER.VEHICLE.X'
    'PLAYER.VEHICLE.Y'
    'PLAYER.VEHICLE.Z'
    'PLAYER.VEHICLE.HEALTH'
    'PLAYER.VEHICLE.GRAVITY'
    'PLAYER.VEHICLE.ACCELLERATION'
    'PLAYER.VEHICLE.CORNERGRIP'
    'PLAYER.VEHICLE.DOWNSHIFT'
    'PLAYER.VEHICLE.UPSHIFT'
    'PLAYER.VEHICLE.INITIOALDRIVEFORCE'
    'PLAYER.VEHICLE.LINEGRIP'

    'PLAYER.WEAPON.ACCURATEMODEACCURACYMODIFIER'
    'PLAYER.WEAPON.RUNANDGUNACCURACYMODIFIER'
    'PLAYER.WEAPON.RECOILACCURACYMAX'
    'PLAYER.WEAPON.SPREED'
    'PLAYER.WEAPON.RECOILERRORTIME'
    'PLAYER.WEAPON.RECOILRECOVERYRATE'
    'PLAYER.WEAPON.RECOILACCURCYTOALLOWHEADSHOTAI'
    'PLAYER.WEAPON.MINHEADSHOTDISTANCEAI'
    'PLAYER.WEAPON.MAXHEADSHOTDISTANCEAI'
    'PLAYER.WEAPON.HEADSHOTDAMAGEMODIFIERAI'
    'PLAYER.WEAPON.RECOILACCURACYTOALLOWHEADSHOTPLAYER '
    'PLAYER.WEAPON.MINHEADSHOTDISTANCEPLAYER'
    'PLAYER.WEAPON.HEADSHOTDAMAGEMODIFIERPLAYER'
    'PLAYER.WEAPON.BULLETDAMAGE'
    'PLAYER.WEAPON.DAMAGETIME'
    'PLAYER.WEAPON.DAMAGETIMEINVEHICLE'
    'PLAYER.WEAPON.DAMAGETIMEINVEHICLEHEADSHOT'
    'PLAYER.WEAPON.HITLIMBSDAMAGEMODIFIER'
    'PLAYER.WEAPON.LIGHTLYARMOUREDDAMAGEMODIFIER'
    'PLAYER.WEAPON.FORCE'
    'PLAYER.WEAPON.FORCE2'
    'PLAYER.WEAPON.FORCEHITPED'
    'PLAYER.WEAPON.FORCEHITVEHICLE'
    'PLAYER.WEAPON.FORCEHITFLYINGHELI'
    'PLAYER.WEAPON.FORCEMAXSTRENGTHMULT'
    'PLAYER.WEAPON.FORCEFALLOFFRANGESTART'
    'PLAYER.WEAPON.FORCEFALLOFFRANGEEND'
    'PLAYER.WEAPON.FORCEFALLOFFMIN'
    'PLAYER.WEAPON.PROJECTILEFORCE'
    'PLAYER.WEAPON.FRAGIMPULSE'
    'PLAYER.WEAPON.PENETRATION'
    'PLAYER.WEAPON.VERTICALLAUNCHADJUSTMENT'
    'PLAYER.WEAPON.DROPFORWARDVELOCITY'
    'PLAYER.WEAPON.MUZZLEVELOCITY'
    'PLAYER.WEAPON.MULTYBULLETSHOOTSPREAD'
    'PLAYER.WEAPON.RELOADTIMEMP'
    'PLAYER.WEAPON.RELOADTIMESP'
    'PLAYER.WEAPON.VEHICLERELOADTIME'
    'PLAYER.WEAPON.RELOADTIMEMULTIPLIER'
    'PLAYER.WEAPON.TIMEBETWEENSHOTS'


    Code:
    function ReadPropertyByte(pId: string; out pInt: byte): boolean;
    function WritePropertyByte(pId: string; pInt: byte): boolean;
     

    'PLAYER.WANTEDLEVEL'
    'PLAYER.GODMODE'
    'PLAYER.ISINVEHICLE'
    'PLAYER.VEHICLE.GODMODE'
    'PLAYER.VEHICLE.COLOR.PRIMARY.R'
    'PLAYER.VEHICLE.COLOR.PRIMARY.G'
    'PLAYER.VEHICLE.COLOR.PRIMARY.B'
    'PLAYER.VEHICLE.COLOR.SECONDARY.R'
    'PLAYER.VEHICLE.COLOR.SECONDARY.G'
    'PLAYER.VEHICLE.COLOR.SECONDARY.B'


    Code:
    function ReadPropertyInt(pId: string; out pInt: integer): boolean;
    function WritePropertyInt(pId: string; pInt: integer): boolean;
     

    'PLAYER.WEAPON.AMMOTYPE'
    'PLAYER.WEAPON.WEAPONWHEELSLOT'
    'PLAYER.WEAPON. ROU NDPERMAGAZINE'
    'PLAYER.WEAPON.BULLETSINBATCH'
    'PLAYER.WEAPON.BULLETSPERANIMLOOP'


    Code:
    function ReadPropertyStr(pId: string; out pStr: string): boolean;
     

    'PLAYER.NAME'

    Code:
    function call(pFunctionName, pArgument: string): boolean;


     

    'TELEPORT'
    'SENDKEY'
    'SENDKEYUP'
    'SENDKEYDOWN'
    'FOREGROUND'


    All Pascal Script Scripts must have:

    Code:
    begin
    
    end.
    So lets give me some Script Examples:


    Lets troll some:

    Code:
    var
      PlayerName: string;
      Health, MaxHealth, Armor, MaxArmor, FastRun, FastSwim: single;
      WantedLevel, GodMode: byte;
    begin
      ReadPropertyStr('Player.Name', PlayerName);
      ReadPropertyFloat('Player.MaxHealth', MaxHealth);
      ReadPropertyFloat('Player.Health', Health);
      ReadPropertyFloat('Player.Armor', Armor); 
      if MaxHealth > Health then 
        WritePropertyFloat('Player.Health', MaxHealth); // Bullet Proof
      if PlayerName <> '' then
        MaxArmor := 50
      else 
        MaxArmor := 100;
      if MaxArmor > Armor then
        WritePropertyFloat('Player.Armor', MaxArmor); // Bullet Proof
      ReadPropertyByte('Player.WantedLevel', WantedLevel);  
      if WantedLevel > 0 then
        WritePropertyByte('Player.WantedLevel', 0); // Never Wanted
      ReadPropertyFloat('Player.SprintSpeed', FastRun);
      if FastRun <> 2 then
        WritePropertyFloat('Player.SprintSpeed', 2); // Fast Run
      ReadPropertyFloat('Player.SwimSpeed', FastSwim);
      if FastSwim <> 2 then
        WritePropertyFloat('Player.SwimSpeed', 2); // Fast Swim
      ReadPropertyByte('Player.GodMode', GodMode);
      if GodMode <> 9 then
        WritePropertyFloat('Player.GodMode', 9); // Godmode
    end.



    Lets do some more useful, like a RP Script:
    Code:
    var
      WantedLevel: byte;
    begin
      ReadPropertyByte('Player.WantedLevel', WantedLevel);
      if WantedLevel >= 5 then
        WritePropertyByte('Player.WantedLevel', 0)
      else
        WritePropertyByte('Player.WantedLevel', 5);
    end.



    Lets do some more complex Stuff, Anti AFK Script:

    Code:
    var
      state: byte;
      LastTicks: cardinal;
    
    procedure Initalize;
    begin
      LastTicks := GetTickCount;
      state := 1;
    end;
    
    procedure AFKCheck;
    var
      Ticks: cardinal;
    begin
      Ticks := GetTickCount;
      if Ticks - LastTicks > 780000 then
      begin
        if state = 1 then
          call('ForeGround','')
        else if state = 10 then
        begin
          call('SendKey', 'S');
          LastTicks := Ticks;
          state := 0;
        end;
        state := state + 1;
      end;
    end;
    
    begin
      case state of
        0: Initalize;
        else AFKCheck;
      end;
    end.



    Ok, let's try some Bot Behaviour, Time Trial Bot:

    Code:
    var
      state: byte;
      SiriusCoordsStart: string;
      SiriusCoordsEnd: string;
    
    procedure Initalize;
    begin
      SiriusCoordsStart := '-1504.522217;1482.826050;116.529312';
      SiriusCoordsEnd := '-631.880737;-372.079926;34.320568';
      state := 1;
    end;
    
    procedure StartTimeTrial(const CoordStr: string);
    begin
      call('Teleport', CoordStr);
      sleep(10);
      call('SendKey', 'E');
      state := 2;
    end;
    
    procedure EndTimeTrial(const CoordStr: string);
    begin
      call('Teleport', CoordStr);
      sleep(10);
      state := 1;  
    end;

    Controls:
    F4: ReHook;
    F5: Show Menu
    Control Menu with: UP, DOWN, ENTER and ESC, for changing Gravity Factor LEFT and RIGHT
    F6: Teleport to Waypoint
    F9: Save Coords to Clipboard

    You can change all Settings and create other Hotkey Functions by config.xml
    Modifiy the Menu by menu.xml

    How to use it:
    Extract all Files in a Folder.
    Start it only if GTA is full loaded.
    insert mpgh.net in the Textbox and click StartButton.
    The Menu will only displayed in Game on Window Mode.
    It will close if you close GTA.

    How to use Time Trial Exploit Script:
    Do it only in INVITE ONLY SESSIONS with 1+ Friend

    How to use RP Script:
    Teleport to a place where Police can't reach you.
    Under "Special" you find some Locations.

    still undetected since First Release of this Concept: 08-27-2016 (H4x 1.35 Beta)
    Player Reports may Results in BAN!

    credits goes to @sub1to for sharing some stuff with me

    You use it at your own Risk
    https://www.virustotal.com/de/file/0...is/1480103240/
    https://virusscan.jotti.org/en-US/fi...job/yevrg8qig7
    <b>Downloadable Files</b> Downloadable Files
    Last edited by akim14; 12-13-2016 at 05:50 AM.

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  3. #2
    akim14's Avatar
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    //Approved
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    MPGH Member since 10. 21. 2009
    CoD section Minion 22. 01. 2015 - 23. 02. 2017
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    Skype Impersonator: mpgh.akim14. (always use skype buton on my profile and contact me here)

  4. #3
    lomlar's Avatar
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    dont get it to work:S

    what do i need to get it to work?

  5. #4
    r4z0r123's Avatar
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    got perma banned bc i killed myself with godmode on even though it is my 2nd ban

  6. #5
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    is there a way to dispose F4: Rehook?

  7. #6
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    Quote Originally Posted by potanx View Post
    is there a way to dispose F4: Rehook?
    if you set a Hotkey Function on F4 it will replace ReHook.
    It's not possible to give Rehook costum Key.

  8. The Following User Says Thank You to MikeRohsoft For This Useful Post:

    potanx (11-27-2016)

  9. #7
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    Thanks for this Mike.
    Quote Originally Posted by Hennessy View Post
    meme is shittiest general mod ever.
     
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  10. #8
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    what does rehook mean?

  11. #9
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    How high is the chance to get banned if i only play in solo?

  12. #10
    MikeRohsoft's Avatar
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    Quote Originally Posted by Maxboxz View Post
    How high is the chance to get banned if i only play in solo?
    a little bit higher then 0 at the moment.
    A very very less chance.
    Last edited by MikeRohsoft; 11-26-2016 at 06:26 PM.

  13. #11
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    gravity doesnt seem to work on vehicles anymore

  14. #12
    Maxboxz's Avatar
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    Got instabanned when i put godmode on...

  15. #13
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    Nice work!

  16. #14
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    My favourite external menu. Great job!

    Do you plan adding vehicle fix / car spawning?

    --------------------------

    It seems that the "Gravity" on the Vehicle menu isn't working anymore


    --------------------------

    Also it seems you've added a line for "Set Gravity to 24", but the script isn't there
    Last edited by HendryMack; 11-26-2016 at 08:36 PM.

  17. #15
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    Hello you can share the code for me I want to learn

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