The new patch prevents the client from running if a dll is injected into it from an outside source. Though this is a new addition to warrock, it is an old trick to stop game hackers.
The solution is to take a DLL it uses form %windir%\system32, and put a DLL in the game folder by that name -- this DLL loads both the original dll form windows\system32, as well as a custom dll in the game folder, you can base that name on an ini file, or a static name like "lol.dll"
before you ask, no I will not make this, I am currently too lazy to install C# Express or MS visual studio 6 on my new laptop.
Last edited by Rechocto; 02-25-2010 at 04:55 AM.
Thanks for the info yo
You want respect
Earn it.
how do you know this details about the patch?
:O :O :O :O :O :O :O
well....
we shall just get around this problem like we have all the other ones....
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spy IP should get banned ya?
Good advice thx ill make soon just need to get progres now
:
wr haxor50 (02-26-2010)
Lol so I am a G1 Spy eh?
no, it's just not my first time hacking games -- also for extra security, name the hack dll the same as a dll it uses normally aswell, and brute force the CRC32 on both DLL's to match the dll's used normally - soon enough if they stay vigilant even that wont work and you'll have to move the DLL from system32 to a custom path and put the fake dll's in there possibly---meaning that they will be used for all programs that use the DLL and you will want to put in a line to make sure hacks are only injected into warrock. If you are working on a project for this, I suggest using VB6, since even though vb6 is limited, it is extremely simple and fast to make things like this.
good luck coders.
yeh thanks for this, this will help me for my new warrock hack coming soon