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  1. #1
    rtHSE%he5hyeh's Avatar
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    [FSOD] Error when using custom tile in nexus

    I created a code for a custom tile (Sanic Tile) and pasted it into dat0 and the grounds xml in my client, and it comes up properly in the editor, but when I try using it in nexus and I rebuild my server I get this error in Wserver.

    https://gyazo.com/f4605fa09d61a3c52191b1d719767b68

  2. #2
    Demon's Avatar
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    Quote Originally Posted by BloonProdigyRotmg View Post
    I created a code for a custom tile (Sanic Tile) and pasted it into dat0 and the grounds xml in my client, and it comes up properly in the editor, but when I try using it in nexus and I rebuild my server I get this error in Wserver.

    https://gyazo.com/f4605fa09d61a3c52191b1d719767b68
    Make sure to change ur nexus to embedded resource

    Make sure the tile is made correctly

    If all that is correct than try making it in dat1
    Last edited by Demon; 01-31-2017 at 07:28 AM.
    Nice

  3. #3
    FlutterM4rk's Avatar
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    you either have the wrong path in your nexus worldclass, or you don't have the nexus .jm/.wmap as an embedded resource

  4. #4
    Zolmex's Avatar
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    "The given key was not present in the dictionary" That means that something is missing in client or in server files, make sure that the xmls are the same in server files and on the client
    hi

  5. #5
    rtHSE%he5hyeh's Avatar
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    How do I change my nexus to an embedded resource??

    - - - Updated - - -

    Ok, so moving the tile from dat0.xml to dat1.xml fixed the problem for now. Thanks for your advice anyways guys

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