Thread moved.
This is the source code:
public static string PRO_NAME = "csgo";
Process[] localByName = Process.GetProcessesByName(PRO_NAME);
foreach (ProcessModule m in localByName[0].Modules)
{
if (m.ModuleName == "client.dll")
{
clientAddy = (int)m.BaseAddress;
return;
}
}
I think or thought it should give me the right address, or at least I don't see why it shouldn't :c
The code looks fine for me.
Are you sure that client.dll base address is a problem?
Also think about better variable naming
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Thx for the feedback When I look at the client address in Game Engine it is different from what I get with this code, so I think this is the error :c