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  1. #1
    R.O.T.M.G rocks's Avatar
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    Question [Help Request] Need help adding fame and gold bags drops from gods (FSOD rotmg)

    I need help making the gold sprite in the bag to give me gold and same goes for fame sprite that I made

  2. #2
    Invader_Zim's Avatar
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    Make a new effect and add in it Player.UseItem. Make the consumables activate that effect.

    Also, this is the wrong section, the help section is where you ask for help.

    My weapon is a backpack.

  3. #3
    R.O.T.M.G rocks's Avatar
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    ty sorry first time posting a thread

  4. #4
    Demon's Avatar
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    in player.useitem

    Code:
                            case ActivateEffects.GetFame:
                                {
                                    var db1 = new Database();
                                    db1.UpdateFame(Client.Account, eff.Amount);
    
                                }
                                break;
    
                            case ActivateEffects.GetGold:
                                {
                                    var db1 = new Database();
                                    db1.UpdateCredit(Client.Account, eff.Amount);
    
                                }
                                break;
    and in descriptor.cs you want to add a new activateeffect for GetGold and GetFame


    or you could be more advance and just use the tutorial i posted a while back that makes monsters drop gold when killed
    Last edited by Demon; 04-07-2017 at 03:44 AM.
    Nice

  5. #5
    R.O.T.M.G rocks's Avatar
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    I'm sorry to bother, but im Pretty I followed everything right, yet I sill get errors

    - - - Updated - - -

    Quote Originally Posted by DemonLives View Post
    in player.useitem

    Code:
                            case ActivateEffects.GetFame:
                                {
                                    var db1 = new Database();
                                    db1.UpdateFame(Client.Account, eff.Amount);
    
                                }
                                break;
    
                            case ActivateEffects.GetGold:
                                {
                                    var db1 = new Database();
                                    db1.UpdateCredit(Client.Account, eff.Amount);
    
                                }
                                break;
    and in descriptor.cs you want to add a new activateeffect for GetGold and GetFame


    or you could be more advance and just use the tutorial i posted a while back that makes monsters drop gold when killed
    I'm sorry to bother, but im Pretty I followed everything right, yet I sill get errors

    - - - Updated - - -

    Quote Originally Posted by DemonLives View Post
    in player.useitem

    Code:
                            case ActivateEffects.GetFame:
                                {
                                    var db1 = new Database();
                                    db1.UpdateFame(Client.Account, eff.Amount);
    
                                }
                                break;
    
                            case ActivateEffects.GetGold:
                                {
                                    var db1 = new Database();
                                    db1.UpdateCredit(Client.Account, eff.Amount);
    
                                }
                                break;
    and in descriptor.cs you want to add a new activateeffect for GetGold and GetFame


    or you could be more advance and just use the tutorial i posted a while back that makes monsters drop gold when killed
    I'm sorry to bother, but im Pretty I followed everything right, yet I sill get errors

  6. #6
    Demon's Avatar
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    Quote Originally Posted by R.O.T.M.G rocks View Post
    I'm sorry to bother, but im Pretty I followed everything right, yet I sill get errors

    - - - Updated - - -



    I'm sorry to bother, but im Pretty I followed everything right, yet I sill get errors

    - - - Updated - - -



    I'm sorry to bother, but im Pretty I followed everything right, yet I sill get errors
    don't just say i got errors ;p

    show it to me
    Nice

  7. #7
    R.O.T.M.G rocks's Avatar
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    dsdsdsdsdsdsd trying to send pic hold on
    Last edited by R.O.T.M.G rocks; 04-07-2017 at 09:48 PM.

  8. #8
    R.O.T.M.G rocks's Avatar
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  9. #9
    Demon's Avatar
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    Quote Originally Posted by R.O.T.M.G rocks View Post
    no wonder why you got errors ....

    search this up in player.useitem

    Code:
    case ActivateEffects.Heal:
    when you see
    Code:
    break;
    under this you add those code in.


    and in descriptor.cs

    search up

    Code:
    public enum ActivateEffects
    {
    and add

    GetGold,
    GetFame,

    below
    Nice

  10. #10
    R.O.T.M.G rocks's Avatar
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    ty finally works

  11. #11
    MikeRaarupBirk's Avatar
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    Quote Originally Posted by R.O.T.M.G rocks View Post
    ty finally works
    @059 @Ahlwong

  12. The Following User Says Thank You to MikeRaarupBirk For This Useful Post:

    R.O.T.M.G rocks (11-25-2017)

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