Code:void __forceinline UObject::ProcessEvent( class UFunction* pFunction, void* pParms, void* pResult ) { ((void (__thiscall **)(UObject*, UFunction*, void*, void*))this->VfTableObject.Dummy)[61](this, pFunction, pParms, pResult); }
my sdk's process event does not work..
I want to ViewLocation from WorldLocation.
so , I want to know how to use "Canvas->Projet" without ProcessEvent.
I can get Canvas PTR , but does not work..
why?
please help me...
Code:void __forceinline UObject::ProcessEvent( class UFunction* pFunction, void* pParms, void* pResult ) { ((void (__thiscall **)(UObject*, UFunction*, void*, void*))this->VfTableObject.Dummy)[61](this, pFunction, pParms, pResult); }
Last edited by Jabberwock; 01-04-2018 at 07:23 AM.
Even familiar landscapes will
reveal a different kind of beauty
if you change your viewpoint.
Where these new encounters
and new bonds will lead you...
Such dazzling golden days.
I, too, look forward to
what I might behold.
How can I use it when i call project method ?