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  1. #16
    hotted1135's Avatar
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    guys i think i know why skinchangers not working
    it might be that the ItemDefinitionIndex ids have changed
    For Example:
    Code:
    // Weapon IDs
    enum ItemDefinitionIndex : int
    {
    	WEAPON_DEAGLE = 1,
    	WEAPON_ELITE = 2,
    	WEAPON_FIVESEVEN = 3,
    	WEAPON_GLOCK = 4,
    	WEAPON_AK47 = 7,
    	WEAPON_AUG = 8,
    	WEAPON_AWP = 9,
    	WEAPON_FAMAS = 10,
    	WEAPON_G3SG1 = 11,
    	WEAPON_GALILAR = 13,
    	WEAPON_M249 = 14,
    	WEAPON_M4A1 = 16,
    	WEAPON_MAC10 = 17,
    	WEAPON_P90 = 19,
    	WEAPON_UMP45 = 24,
    	WEAPON_XM1014 = 25,
    	WEAPON_BIZON = 26,
    	WEAPON_MAG7 = 27,
    	WEAPON_NEGEV = 28,
    	WEAPON_SAWEDOFF = 29,
    	WEAPON_TEC9 = 30,
    	WEAPON_TASER = 31,
    	WEAPON_HKP2000 = 32,
    	WEAPON_MP7 = 33,
    	WEAPON_MP9 = 34,
    	WEAPON_NOVA = 35,
    	WEAPON_P250 = 36,
    	WEAPON_SCAR20 = 38,
    	WEAPON_SG556 = 39,
    	WEAPON_SSG08 = 40,
    	WEAPON_KNIFE_CT = 42,
    	WEAPON_FLASHBANG = 43,
    	WEAPON_HEGRENADE = 44,
    	WEAPON_SMOKEGRENADE = 45,
    	WEAPON_MOLOTOV = 46,
    	WEAPON_DECOY = 47,
    	WEAPON_INCGRENADE = 48,
    	WEAPON_C4 = 49,
    	WEAPON_KNIFE_T = 59,
    	WEAPON_M4A1_SILENCER = 60,
    	WEAPON_USP_SILENCER = 61,
    	WEAPON_CZ75A = 63,
    	WEAPON_REVOLVER = 64,
    	WEAPON_KNIFE_BAYONET = 500,
    	WEAPON_KNIFE_FLIP = 505,
    	WEAPON_KNIFE_GUT = 506,
    	WEAPON_KNIFE_KARAMBIT = 507,
    	WEAPON_KNIFE_M9_BAYONET = 508,
    	WEAPON_KNIFE_TACTICAL = 509,
    	WEAPON_KNIFE_FALCHION = 512,
    	WEAPON_KNIFE_BOWIE = 514,
    	WEAPON_KNIFE_BUTTERFLY = 515,
    	WEAPON_KNIFE_PUSH = 516
    };

  2. #17
    Stringer5's Avatar
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    Quote Originally Posted by hotted1135 View Post
    guys i think i know why skinchangers not working
    it might be that the ItemDefinitionIndex ids have changed
    For Example:
    Code:
    // Weapon IDs
    enum ItemDefinitionIndex : int
    {
    	WEAPON_DEAGLE = 1,
    	WEAPON_ELITE = 2,
    	WEAPON_FIVESEVEN = 3,
    	WEAPON_GLOCK = 4,
    	WEAPON_AK47 = 7,
    	WEAPON_AUG = 8,
    	WEAPON_AWP = 9,
    	WEAPON_FAMAS = 10,
    	WEAPON_G3SG1 = 11,
    	WEAPON_GALILAR = 13,
    	WEAPON_M249 = 14,
    	WEAPON_M4A1 = 16,
    	WEAPON_MAC10 = 17,
    	WEAPON_P90 = 19,
    	WEAPON_UMP45 = 24,
    	WEAPON_XM1014 = 25,
    	WEAPON_BIZON = 26,
    	WEAPON_MAG7 = 27,
    	WEAPON_NEGEV = 28,
    	WEAPON_SAWEDOFF = 29,
    	WEAPON_TEC9 = 30,
    	WEAPON_TASER = 31,
    	WEAPON_HKP2000 = 32,
    	WEAPON_MP7 = 33,
    	WEAPON_MP9 = 34,
    	WEAPON_NOVA = 35,
    	WEAPON_P250 = 36,
    	WEAPON_SCAR20 = 38,
    	WEAPON_SG556 = 39,
    	WEAPON_SSG08 = 40,
    	WEAPON_KNIFE_CT = 42,
    	WEAPON_FLASHBANG = 43,
    	WEAPON_HEGRENADE = 44,
    	WEAPON_SMOKEGRENADE = 45,
    	WEAPON_MOLOTOV = 46,
    	WEAPON_DECOY = 47,
    	WEAPON_INCGRENADE = 48,
    	WEAPON_C4 = 49,
    	WEAPON_KNIFE_T = 59,
    	WEAPON_M4A1_SILENCER = 60,
    	WEAPON_USP_SILENCER = 61,
    	WEAPON_CZ75A = 63,
    	WEAPON_REVOLVER = 64,
    	WEAPON_KNIFE_BAYONET = 500,
    	WEAPON_KNIFE_FLIP = 505,
    	WEAPON_KNIFE_GUT = 506,
    	WEAPON_KNIFE_KARAMBIT = 507,
    	WEAPON_KNIFE_M9_BAYONET = 508,
    	WEAPON_KNIFE_TACTICAL = 509,
    	WEAPON_KNIFE_FALCHION = 512,
    	WEAPON_KNIFE_BOWIE = 514,
    	WEAPON_KNIFE_BUTTERFLY = 515,
    	WEAPON_KNIFE_PUSH = 516
    };
    Is that the updated one?

  3. #18
    jonluke's Avatar
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    Why is this even a thing just use Normal offsets :/
    https://******.com/frk1/hazedumper

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