Code:
int speeda;
char speedpush[255];
//insert your hotkeys here
//on hotkey press it adds 100
speeda = speeda +100;
//makes the whole thing into a string and stores it into speedpush so you can push it to console
//the first variable is what you want to store the string into
//the second is the string
//the third is the variable you want to place into the string
sprintf(speedpush,"BaseMoveAccel %d",speeda);
//now we push it to console
PushToConsole(speedpush);
//reuse the same variables to save memory
//and we repeat it for everything we want to change
sprintf(speedpush,"StartAccel %d",speeda);
PushToConsole(speedpush);
sprintf(speedpush,"MaxAccel %d",speeda);
PushToConsole(speedpush);
sprintf(speedpush,"AccelInc %d",speeda);
PushToConsole(speedpush);
sprintf(speedpush,"WalkVel %d",speeda);
PushToConsole(speedpush);
sprintf(speedpush,"FRunVel %d",speeda);
PushToConsole(speedpush);
sprintf(speedpush,"BRunVel %d",speeda);
PushToConsole(speedpush);
sprintf(speedpush,"SRunVel %d",speeda);
PushToConsole(speedpush);
//got to lazy to change this line so i left it...
PushToConsole("DuckVel 50.000000");
All thats left is a good HOMOSHIELD PRO BYPASS!!!