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  1. #1
    Princeabubo1336's Avatar
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    Creating New Permanent Effects for Items

    I want to create new Effects for an item. One that would be permanent. (Such as Armor Break) But I want to make my own such as (Total Mana and Wisdom increased by 15% or like Buffs have a 10% change to increase for a certain ammount of time on hit) How would I go about doing that?

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    Twinlord's Avatar
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    Quote Originally Posted by Princeabubo1336 View Post
    I want to create new Effects for an item. One that would be permanent. (Such as Armor Break) But I want to make my own such as (Total Mana and Wisdom increased by 15% or like Buffs have a 10% change to increase for a certain ammount of time on hit) How would I go about doing that?
    You cant be adding it into the xml data, first you need to code the entire thing with % stuff, and it should look like <Effect>Wisdom 10%</Effect> or something

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    Invader_Zim's Avatar
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    After adding your custom condition effect, look in the files Player.Effects.cs and StatsManager.cs.

    My weapon is a backpack.

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