Ok, i was stuck on the creating a new mod part. Thanks very much! I have one more question...i stumbled upon this set of code earlier...it's for challange lobbies...
Code:
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All:1" "exec mp/unlock_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Lock All:2" "exec mp/lock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Reset All Player Stats:3" "exec mp/stats_init.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock Menu:4" "exec mp/unlock_menu.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Weapons:5" "exec mp/unlock_allweapon.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Perks:6" "exec mp/unlock_allperks.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Unlock All Challenges:7" "exec mp/unlock_challenges.cfg"
devgui_cmd "Main:1/Development:2/MP Cheats:9/Save To Xbox ******8" "updategamerprofile"
devgui_dvar "Main:1/AI:9/Spawn AI:7" debug_dynamic_ai_spawning
devgui_cmd "Main:1/AI:9/AI Supplement Settings:8" "debug_ai_supplement 1;devgui"
devgui_dvar "Main:1/Vehicles:10/ControlMode:1" vehControlMode
devgui_dvar "Main:1/Network:12/Show Net Mini Graph:2" net_minigraph
devgui_dvar "Main:1/Network:12/Show Commands:3" sv_showCommands
devgui_dvar "Main:1/Network:12/Debug Reliable Commands:4" sv_debugReliableCmds
devgui_dvar "Main:1/Network:12/Debug Packet Contents:5" sv_debugPacketContents
devgui_dvar "Main:1/Network:12/Debug Packet One Frame:6" sv_debugPacketContentsForClientThisFrame
exec devgui_scriptart
Would this go in a gsc script?