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  1. #1
    amit1208's Avatar
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    Exclamation Request:SuperKnife

    I Look For SuperKnife For Combat Arms Europe But Whan i Put Tham In Game Folder Its Or Normal Knife Or No Weapon Plz Give Me SuperKnife Ty

  2. #2
    PID3RMAN's Avatar
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    heyy buddy i think you are in are not in the right section xD
    life is a bitch then you die
    so lets all smoke weed
    [IMG]https://i965.photobucke*****m/albums/ae131/ian1mcpherson1/tumblr_lse7x0hQ6d1qcby0w.gif[/IMG]

  3. #3
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    amit1208's Avatar
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    why its modding place no? O.o

  4. #4
    muumimamma's Avatar
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    wrong section. /Dam.
    Too bored to help .
    Superknife is for LAMERS. (':
    [ Useless space ]

  5. #5
    NgoTheGreat's Avatar
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    rong section man and read the tuts, thaey show you how to put .rez and .dtx in coreectly

    [NTG]
    ....The Warrior of MPGH....
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  6. #6
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    okay than im worng can someone move it to right place?
    ty

  7. #7
    NgoTheGreat's Avatar
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    contact a minion like alixl2 or sosodistinct

    [NTG]
    ....The Warrior of MPGH....
    [Private Message|Vistor Message]




  8. #8
    muumimamma's Avatar
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    Dont use superknife !
    [ Useless space ]

  9. #9
    -Madara_Uchihă-'s Avatar
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    Uber Wrong Section.

    This is teh CA NA Section.
    And this is teh release Section

  10. #10
    -UnkNoW-'s Avatar
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    UrMine

    void SetCrosshairOnEnemy(BYTE PlayerNumber)
    {
    PLAYER_DATA oP = GetPlayerData(PlayerNumber);
    PLAYER_DATA cP = GetMyPlayerData();

    double EWdif;
    double NSdif;
    double UDdif;

    double angleA;
    double angleP;
    double angleB;
    double angleBP;

    double newValue;
    DWORD newValue2;

    double newValueb;
    DWORD newValueb2;

    double halfCircle = 0xFFFFFFFF/2;

    /*Sec 1*/
    if(oP.coordEW > cP.coordEW && oP.coordNS <= cP.coordNS)
    {
    EWdif = oP.coordEW - cP.coordEW;
    NSdif = cP.coordNS - oP.coordNS;
    angleA = atan(NSdif/EWdif) * 57.29578;
    angleP = (angleA/360);
    newValue = 0xFFFFFFFF - (0xFFFFFFFF*angleP);
    newValue2 = newValue;
    Poke((void*)cP.lookXa, &newValue2,4);
    }

    /*Sec 2*/
    if(oP.coordEW <= cP.coordEW && oP.coordNS < cP.coordNS)
    {
    EWdif = cP.coordEW - oP.coordEW;
    NSdif = cP.coordNS - oP.coordNS;
    angleA = atan(NSdif/EWdif) * 57.29578;
    angleP = (angleA/360);
    newValue = halfCircle + (0xFFFFFFFF*angleP);
    newValue2 = newValue;
    Poke((void*)cP.lookXa, &newValue2,4);
    }

    /*Sec 3*/
    if(oP.coordEW < cP.coordEW && oP.coordNS >= cP.coordNS)
    {
    EWdif = cP.coordEW - oP.coordEW;
    NSdif = oP.coordNS - cP.coordNS;
    angleA = atan(NSdif/EWdif) * 57.29578;
    angleP = (angleA/360);
    newValue = halfCircle - (0xFFFFFFFF*angleP);
    newValue2 = newValue;
    Poke((void*)cP.lookXa, &newValue2,4);
    }

    /*Sec 4*/
    if(oP.coordEW >= cP.coordEW && oP.coordNS > cP.coordNS)
    {
    EWdif = oP.coordEW - cP.coordEW;
    NSdif = oP.coordNS - cP.coordNS;
    angleA = atan(NSdif/EWdif) * 57.29578;
    angleP = (angleA/360);
    newValue = 0 + (0xFFFFFFFF*angleP);
    newValue2 = newValue;
    Poke((void*)cP.lookXa, &newValue2,4);
    }

    // Done the X-look, now this is for the Y-look

    double flatDist = sqrt((EWdif*EWdif)+(NSdif*NSdif)); // Get the level distance between us and the enemy, using pythagoras

    if(oP.coordUD == cP.coordUD)
    {
    BYTE zero4[4] = {0x00,0x00,0x00,0x00};
    Poke((void*)cP.lookYa,zero4, 4); // If we are equal height, set our Y-look to 0 (level)

    } else if(oP.coordUD > cP.coordUD)
    {
    UDdif = oP.coordUD - cP.coordUD; // Work out our UDdif
    angleB = atan(UDdif/flatDist) * 57.29578; // Same old stuff as before
    angleBP = (angleB/360);
    newValueb = 0 + (0xFFFFFFFF*angleBP);
    newValueb2 = newValueb;
    Poke((void*)cP.lookYa, &newValueb2,4);

    } else if (oP.coordUD < cP.coordUD)
    {
    UDdif = cP.coordUD - oP.coordUD;
    angleB = atan(UDdif/flatDist) * 57.29578;
    angleBP = (angleB/360);
    newValueb = 0xFFFFFFFF - (0xFFFFFFFF*angleBP);
    newValueb2 = newValueb;
    Poke((void*)cP.lookYa, &newValueb2,4);
    }
    }

  11. #11
    Zoom's Avatar
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    Your going on my 24/7 DDoS hit list.
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    -Rest in peace leechers-

    Your PM box is 100% full.

  12. #12
    AVGN's Avatar
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    hahahah move fail

    search for threads started by this guy https://www.mpgh.net/forum/members/205670-connor.html




  13. #13
    bloodrage84's Avatar
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    ummmm actually i think he means like modding the knife into minigun super knife 4000 hits per minute

  14. #14
    Warmage007's Avatar
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    wrong section

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