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  1. #1
    wafflele's Avatar
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    Question PBO Hiding (and general knowledge probably)

    So the subject pretty much says it all, But I'll ellaborate a bit:

    I'm looking forward to entering a decent server with a private script I built
    Up untill now I was well and good with some injection methods, but I'm now dealing with 1.98 of Arma-3 and my old tricks pretty much died.

    This is what I managed to configure on my self by now:
    1. A PBO with all the things I need (undetected I believe due to private naming).
    2. A simpler version of my stuff, for injection by key-on-map script I edited a while ago. (used to be able to attached to a known pbo)

    BOTH VERSIONS Seem to fail due to server double checking signature & stuff on logon.
    In short: I get kicked for the 'suspicous' pbo before I even log on to the server.

    This made me think I need to memory-hide my pbo while joining.
    Saw that available on older version of the game, Downloaded myself a version of the source-code of one, but can't seem to compile it without errors.

    Looking for someone with patience and equivalent cpp skills.
    Any takers? Am I wrong on my assumptions?

    Cheers,
    Wafflele
    I am 75% addicted to Counterstrike. What about you?

    You Are 62% Evil

    You are very evil. And you're too evil to care.
    Those who love you probably also fear you. A lot.

  2. #2
    wafflele's Avatar
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    *Bump*
    Resurrecting this thread due to recent developments.
    I'm now trying to find out how to find pbo offset for different versions of ARMA.

    Would appreciate any help due to not finding adequate solution atm.
    Thanks in advance,
    Mr. Waffle
    I am 75% addicted to Counterstrike. What about you?

    You Are 62% Evil

    You are very evil. And you're too evil to care.
    Those who love you probably also fear you. A lot.

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