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  1. #1
    nopadok337's Avatar
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    Mouse Movement Blocking VGk

    INTERCEPTION Aimbot I try fix but can't
    Code:
    #pragma once
    
    #include "pch.h"
    #include "interception.h"
    #include <stdio.h>
    #include <iostream>
    #include <thread>
    #include <chrono>
    
    using namespace std;
    
    int get_screen_width(void) {
        return GetSystemMetrics(SM_CXSCREEN);
    }
    
    int get_screen_height(void) {
        return GetSystemMetrics(SM_CYSCREEN);
    }
    
    struct point {
        double x;
        double y;
        point(double x, double y) : x(x), y(y) {}
    };
    
    inline bool is_color(int red, int green, int blue) {
            if (green >= 190) {
                return false;
            }
    
            if (green >= 140) {
                return abs(red - blue) <= 8 &&
                    red - green >= 50 &&
                    blue - green >= 50 &&
                    red >= 105 &&
                    blue >= 105;
            }
    
            return abs(red - blue) <= 13 &&
                red - green >= 60 &&
                blue - green >= 60 &&
                red >= 110 &&
                blue >= 100;
    }
    
    InterceptionContext context;
    InterceptionDevice device;
    InterceptionStroke stroke;
    BYTE* screenData = 0;
    bool run_threads = true;
    const int screen_width = get_screen_width(), screen_height = get_screen_height();
    
    int aim_x = 0;
    int aim_y = 0;
    
    void bot() {
        int w = 100, h = 100;
        auto t_start = std::chrono::high_resolution_clock::now();
        auto t_end = std::chrono::high_resolution_clock::now();
    
        HDC hScreen = GetDC(NULL);
        HBITMAP hBitmap = CreateCompatibleBitmap(hScreen, w, h);
        screenData = (BYTE*)malloc(5 * screen_width * screen_height);
        HDC hDC = CreateCompatibleDC(hScreen);
        point middle_screen(screen_width / 2, screen_height / 2);
    
        BITMAPINFOHEADER bmi = { 0 };
        bmi.biSize = sizeof(BITMAPINFOHEADER);
        bmi.biPlanes = 1;
        bmi.biBitCount = 32;
        bmi.biWidth = w;
        bmi.biHeight = -h;
        bmi.biCompression = BI_RGB;
        bmi.biSizeImage = 0;
    
        while (run_threads) {
            Sleep(6);
            HGDIOBJ old_obj = SelectObject(hDC, hBitmap);
            BOOL bRet = BitBlt(hDC, 0, 0, w, h, hScreen, middle_screen.x - (w/2), middle_screen.y - (h/2), SRCCOPY);
            SelectObject(hDC, old_obj);
            GetDIBits(hDC, hBitmap, 0, h, screenData, (BITMAPINFO*)&bmi, DIB_RGB_COLORS);
            bool stop_loop = false;
            for (int j = 0; j < h; ++j) {
                for (int i = 0; i < w * 4; i += 4) {
                    #define red screenData[i + (j*w*4) + 2]
                    #define green screenData[i + (j*w*4) + 1]
                    #define blue screenData[i + (j*w*4) + 0]
    
                    if (is_color(red, green, blue)) {
                        aim_x = (i / 4) - (w/2);
                        aim_y = j - (h/2) + 3;
                        stop_loop = true;
                        break;
                    }
                }
                if (stop_loop) {
                    break;
                }
            }
            if (!stop_loop) {
                aim_x = 0;
                aim_y = 0;
            }
        }
    }
    
    int main(void) {
        double sensitivity = 0.52;
        double smoothing = 0.5;
        AllocConsole();
        AttachConsole(GetCurrentProcessId());
        auto w_f = freopen("CON", "w", stdout);
        auto r_f = freopen("CON", "r", stdin);
        cout << "YES" << endl;
        int mode = 0;
        cin >> sensitivity;
        cin >> smoothing;
        cin >> mode;
        fclose(w_f);
        fclose(r_f);
        FreeConsole();
        thread(bot).detach();
        auto t_start = std::chrono::high_resolution_clock::now();
        auto t_end = std::chrono::high_resolution_clock::now();
        auto left_start = std::chrono::high_resolution_clock::now();
        auto left_end = std::chrono::high_resolution_clock::now();
        double sensitivity_x = 1.0 / sensitivity / (screen_width / 1920.0) * 1.08;
        double sensitivity_y = 1.0 / sensitivity / (screen_height / 1080.0) * 1.08;
        bool left_down = false;
        
        context = interception_create_context();
        interception_set_filter(context, interception_is_mouse, INTERCEPTION_FILTER_MOUSE_ALL);
    
        while (interception_receive(context, device = interception_wait(context), &stroke, 1) > 0) {
            InterceptionMouseStroke& mstroke = *(InterceptionMouseStroke*)&stroke;
            t_end = std::chrono::high_resolution_clock::now();
            double elapsed_time_ms = std::chrono::duration<double, std::milli>(t_end - t_start).count();
    
            if (mstroke.state & INTERCEPTION_MOUSE_LEFT_BUTTON_UP) {
                left_down = false;
            }
    
            CURSORINFO cursorInfo = { 0 };
            cursorInfo.cbSize = sizeof(cursorInfo);
            GetCursorInfo(&cursorInfo);
            if (cursorInfo.flags != 1) {
                if (((mode & 1) > 0) && (mstroke.state & INTERCEPTION_MOUSE_LEFT_BUTTON_DOWN)) {
                    left_down = true;
                    if (elapsed_time_ms > 7) {
                        t_start = std::chrono::high_resolution_clock::now();
                        left_start = std::chrono::high_resolution_clock::now();
                        if (aim_x != 0 || aim_y != 0) {
                            mstroke.x += double(aim_x) * sensitivity_x;
                            mstroke.y += double(aim_y) * sensitivity_y;
                        }
                    }
                }
                else if (((mode & 2) > 0) && (mstroke.flags == 0)) {
                    if (elapsed_time_ms > 7) {
                        t_start = std::chrono::high_resolution_clock::now();
                        if (aim_x != 0 || aim_y != 0) {
                            left_end = std::chrono::high_resolution_clock::now();
                            double recoil_ms = std::chrono::duration<double, std::milli>(left_end - left_start).count();
                            double extra = 38.0 * (screen_height / 1080.0) * (recoil_ms / 1000.0);
                            if (!left_down) {
                                extra = 0;
                            }
                            else if (extra > 38.0) {
                                extra = 38.0;
                            }
                            double v_x = double(aim_x) * sensitivity_x * smoothing;
                            double v_y = double(aim_y + extra) * sensitivity_y * smoothing;
                            if (fabs(v_x) < 1.0) {
                                v_x = v_x > 0 ? 1.05 : -1.05;
                            }
                            if (fabs(v_y) < 1.0) {
                                v_y = v_y > 0 ? 1.05 : -1.05;
                            }
                            mstroke.x += v_x;
                            mstroke.y += v_y;
                        }
                    }
                }
            }
    
            interception_send(context, device, &stroke, 1);
        }
    
        return 0;
    }
    
    BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
        switch (ul_reason_for_call) {
            case DLL_PROCESS_ATTACH:
                DisableThreadLibraryCalls(hModule);
                CreateThread(0, 0, (LPTHREAD_START_ROUTINE)main, 0, 0, 0);
            case DLL_THREAD_ATTACH:
            case DLL_THREAD_DETACH:
            case DLL_PROCESS_DETACH:
                interception_destroy_context(context);
                if (screenData) {
                    free(screenData);
                }
                break;
        }
    
        return TRUE;
    }

  2. #2
    UnixRT's Avatar
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    Interception

    Its not cheat problem. its just vanguard blocking interception driver.

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