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  1. #1
    Icekiss69's Avatar
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    Post XCOM: Enemy Unknown Modified Executable

    XCOM: Enemy Unknown Modified Executable
    Features :
    hq starting money 999999999
    starting soldiers 99
    base funding increased by 1000 funding
    instant interceptor timers
    instant excavation
    no mission timers
    sustainable panic levels with 1 or less satellites monitor and shoot down alien aircraft in only countries you wish to play with panic levels should all remain perfect on a fresh save file
    soldiers are competing with The Hover S.H.I.V.'s innate 40 defense makes it less likely to be targeted than a soldier in any cover if they have no defense bonuses from armor. soldiers also have hover shiv's 3 mobility per rank for competition
    soldiers are competing with Ethereal Psionics are increased by 100
    Civilian,HP=10000 for friendly fire use with the grenade and easier to save them
    rookies have increased aim and will by 100
    each time a soldier ranks up they will receive hero stats plus the above
    basic and plasma weapon damage is increased by 100 so all weapons will one shot everything armor hp is increased by 6000 so it can take roughly 30 plus hits a mission plus friendly fire
    titan armor 1000000 hp arch angel armor 1000008 hp
    if you do not feel like playing the mission toss a grenade frag or alien roughly one will do unless they escape by elevation a higher point in map grenades pretty much destroy the whole map now better then watching a nuke go off
    flight times for hover shiv and arch angel armor increased and other stats hover shiv and arch angel armor are competing
    game is playable with only 1 or up to 6 soldiers or a hover shiv on any difficulty
    hovershiv and arch angel armor flight fuel 9999, arch angel armor 20000 mobility hovershiv 9999 mobility most other armors increased by 100 mobility
    hover shiv hp 1000000 and most other stats mobility 9999
    soldier offense increased by 100
    all difficulties have no limit on aliens that can attack at once
    increased small ufo's over large ufo %
    COUNCIL_DAY=30
    item and research times changed to instant some requirements and costs removed Fragments costs are removed most other rare costs are removed
    rare items loot tables are increased
    base build days is instant

    all soliders have psi
    all psi levels unlocked


    soldiers and aliens use same damage files in game even though it lists otherwise so stats had to be increased to compensate for this greatly aliens do 100 plus damage with plasma and alien grenade

    P:\SteamSetup\steamapps\common\XCom-Enemy-Unknown\Binaries\Win32
    replace XComGame

    Virustotal:
    https://www.virustotal.com/gui/file/...17f51a009dfdde

    <b>Downloadable Files</b> Downloadable Files
    Last edited by Cursed; 07-08-2023 at 08:07 PM. Reason: VT link

  2. #2
    Icekiss69's Avatar
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    Post [Release] XCOM: Enemy Unknown Modified Executable

    changed panic levels
    steam vents greatly increased so that there are many and steam power is an option
    Virustotal:
    https://www.virustotal.com/gui/file/...de61faf539212f
    Last edited by Icekiss69; 07-25-2023 at 09:00 AM.

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