Like any decent online game today (MMO) the majority of values are kept server side minus some small stuff like hit box's ect. So unless you want the impossible task of capturing and editing the packets coming into your NIC go learn C++ due to that method being quite illegal.
I found a old Counter Strike coder on his blog, he just reopened his blog it seems and he claims he is going to have working hack for the game by the time the beta opens on the 27th. if it really is the same guy, he is a good coder, if not sucks...
i just found the website in my bookmarks... its https://wothackers.********.com/ check it out he may be legit
its bl0gsp0t with o's not 0's
Last edited by sparkysparky989; 01-21-2011 at 11:43 AM. Reason: wothackers.********.com
This is a great game don't ruin it by hacks.
technine (04-01-2011)
i reversed the view / projection matrices
Code:00641EA0 A1 24F1E000 MOV EAX,DWORD PTR DS:[E0F124] class Rendder { public: char unknown0[232]; //0x0000 IDirect3D9Device9* pDevice; //0x00E8 char unknown236[76]; //0x00EC D3DXMATRIX Projection; //0x0138 D3DXMATRIX View; //0x0178 D3DXMATRIX ViewProjection; //0x01B8 }; /* 008F9680 68 2092C000 PUSH worldoft.00C09220 ; ASCII "Terrain/HoleMap2/Texture" 008F9685 6A 01 PUSH 1 008F9687 68 44585431 PUSH 31545844 008F968C 6A 00 PUSH 0 008F968E 6A 01 PUSH 1 008F9690 50 PUSH EAX 008F9691 50 PUSH EAX 008F9692 8D4424 28 LEA EAX,DWORD PTR SS:[ESP+28] 008F9696 50 PUSH EAX 008F9697 E8 C4BB0000 CALL worldoft.00905260//here 008F969C 8BC8 MOV ECX,EAX 008F969E E8 DDD50000 CALL worldoft.00906C80 */
technine (04-01-2011)
It doesn't work for me when i try to make a dll file with Microsoft Visual C++ 2010 Express it shoes me this:1>------ Build started: Project: Wothack, Configuration: Debug Win32 ------
1> stdafx.cpp
1> dllmain.cpp
1> Wothack.cpp
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(7): error C2021: expected exponent value, not 'A'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(7): error C2059: syntax error : 'bad suffix on number'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(7): error C2059: syntax error : 'constant'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(7): error C2059: syntax error : 'bad suffix on number'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(7): error C2337: 'E0F124' : attribute not found
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(15): error C2143: syntax error : missing ';' before '*'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(15): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(15): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(17): error C2146: syntax error : missing ';' before identifier 'Projection'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(17): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(17): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(18): error C2146: syntax error : missing ';' before identifier 'View'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(18): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(18): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(19): error C2146: syntax error : missing ';' before identifier 'ViewProjection'
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(19): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>c:\users\game\documents\visual studio 2010\projects\wothack\wothack\wothack.cpp(19): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
technine (04-01-2011)
technine (04-01-2011)
okay first of all i admire the people who learn c++ its alot of hard work so if one of them feels like writing a dll file to hack it or usinf d3d on it well its like a gift from heaven be nice to the c++ coder guys and maybe they will make a hack until then u can keep on surfing google for hacks
started looking at this game since im getting a lil bit of free time till the beginning of may
added inverseView(worldspace translation of your camera) , dunno why 2 viewproj
Code:class Rendder { public: char unknown0[232]; //0x0000 IDirect3D9Device9* pDevice; //0x00E8 char unknown236[76]; //0x00EC D3DXMATRIX Projection; //0x0138 D3DXMATRIX View; //0x0178 D3DXMATRIX ViewProjection; //0x01B8 D3DXMATRIX ViewProjection2; D3DXMATRIX InverseView; };
this get your world pos object in game
Code:[[[E6EB54] + 0x14] + (0x10 , 0x14 , 0x18)] 005107EA 68 1031BC00 PUSH worldoft.00BC3110 ; ASCII "BigWorld.player: Expected an entity " 005107EF 50 PUSH EAX 005107F0 E8 3BD0EFFF CALL worldoft.PyErr_SetString 005107F5 83C4 08 ADD ESP,8 005107F8 33C0 XOR EAX,EAX 005107FA 5E POP ESI 005107FB C3 RETN 005107FC 8B0D 54EBE600 MOV ECX,DWORD PTR DS:[E6EB54] 00510802 56 PUSH ESI 00510803 E8 98FDFFFF CALL worldoft.005105A0
i think hacks are in use in wot..
i get shots from out of sight enemy tanks sometimes
btw..i've coloured all the tanks in yellow
Hello!
Can someone upload esp,wallhack,or other hack?
thanks