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  1. #1
    Jack's Avatar
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    Hack Coding (Compiling Error)

    Hi guys. I coded a hack using CoderNever's guide, and I did everything he said, however, I added a few hacks along with the NX Chams one he included. When I compiled I got 24 errors and a failed Base.

    Heres what I did. When I added new hack functions to it, I created a whole new void. IE:
    Code:
    void main() {
    	while(true)
    	{
    		PushToConsole("ENTERHACKHERE");
    	}
    }
    So I had a total of like 6 voids. Is this right? Or am I supposed to do 1 void for all the hacks?

    Also for no spread. I noticed it had several codes:

    Code:
    PushToConsole("PerturbRotationEffect  0.000000" );
    		PushToConsole("PerturbIncreaseSpeed 0.000000" );
    		PushToConsole("PerturbWalkPercent 0.000000" );
    		PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
    		PushToConsole("PerturbRecoil 0.000000" );
    		PushToConsole("FireMovePerturb 0.000000" );
    		PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
    		PushToConsole("ZoomedFireMovePerturb 0.000000" );
    		PushToConsole("ZoomedFireDuckPerturb 0.000000" );
    I just put all of those under one void. Am I supposed to make a new void for all of them? Or do I just do one void for every single hack function I have?

    Any help with be good. Also, I will thank and rep anyone who can help me.

    Thanks,
    jreardon13
    Last edited by Jack; 08-02-2010 at 04:49 PM.



  2. #2
    ★Rusty's Avatar
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    Just 1 void for all hacks.
    Like this:

    void main()
    {
    while(true)
    {

    PushToConsole("SkelModelStencil -1" ); //Chams

    PushToConsole("PerturbRotationEffect 0.000000" ); // No Spread
    PushToConsole("PerturbIncreaseSpeed 0.000000" );
    PushToConsole("PerturbWalkPercent 0.000000" );
    PushToConsole("PerturbFiringIncreaseSpeed 0.000000" ) PushToConsole("PerturbRecoil 0.000000" ) PushToConsole("FireMovePerturb 0.000000" ); PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" ); PushToConsole("ZoomedFireMovePerturb 0.000000" ); PushToConsole("ZoomedFireDuckPerturb 0.000000" );
    }
    }

    So in between the the { and the }} do all the PushToConsole/Hacks.

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