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  1. #1
    isokasi's Avatar
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    [SOLVED][HELP] modding

    Lets say i want to add an kick menu into a pre existing mod, in this case zombie mod. So if the zombie mod already contains an Init() section and the kick menu also would contain an Init() section, should i then copy the code in the kick menu's Init() section and paste it at the beginning or end at the Init() section in the zombie mod, or can there be 2 Init() sections? Like:

    Init()
    {
    loool
    }

    Init()
    {
    kick dude
    }

    i belive the right one is this

    Init()
    {
    loool
    }

    {
    kick dude
    }

    i know this was really messed up but i hope u understood what i meant, thx in advance.

  2. #2
    master131's Avatar
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    Quote Originally Posted by isokasi View Post
    Lets say i want to add an kick menu into a pre existing mod, in this case zombie mod. So if the zombie mod already contains an Init() section and the kick menu also would contain an Init() section, should i then copy the code in the kick menu's Init() section and paste it at the beginning or end at the Init() section in the zombie mod, or can there be 2 Init() sections? Like:

    Init()
    {
    loool
    }

    Init()
    {
    kick dude
    }

    i belive the right one is this

    Init()
    {
    loool
    }

    {
    kick dude
    }

    i know this was really messed up but i hope u understood what i meant, thx in advance.
    Nope, there can only be 1 init() in a script because if there are 2, you might get a syntax error.
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