i might be releasing a d3d9 framework using gordons hook. its honestly so simple
I got gordon Hook working perfect. A lot of people are having problems with it because there dont understand how it is to be used the p##a and stuff.. i will make a Base and release with buttons and stuff.
this 100%
i dont flaunt all the shit that i have
and finish OMGZ0R I HAVE FADING IN BUTTONS AND OUT BUTTONS MUHAHA
dude your such an idiot
one fadining in and out buttons isnt hard to do
also you cant diss a persons menu based on sprites
because sprites you need to be good GFX to
3 you sound a lot like a 12 year old with no life
girls are pretty go get one.....if you CAN get one
next sliders = mathmaticle
scrolling = mathmaticle
tabs = lol i have tabs dont think your sppecciiiaall
know honestly this is what you are
your a person that probably doesnt excel much in life so you have to put yourself out there in the cyber world as an awsome beast
i mean really your calling good coders bad coders reason because they have a diffrent stlye
so let me tell you something
complicated isnt always better
i personally hate tabs their annoying and waste my time
a slider customizable but i still like an easier x1 x2 x3
fading in an out buttons there ok i wouldnt have much of a problem with them but it wouldnt take long for me to figure out...
ac1d_buRn (08-08-2010)
That's very true.If look at screen shots and see that the menu is plain then most people wont donwnload.Look at coryster his menu looked bad ass but didnt work for most people and lagged like shit.If you code a good menu you get more downloads but you have to be able to back it up by making it work and not just fail and lag.
OMG U GUYS ARE NOOB!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! LET ME EXPLAIN
#define HOOKD3DAPI(a, b) \
if(*(DWORD*)GetAddressPtr(b) != (DWORD)&hk##a) { \
p##a = (a##_t) *(DWORD*)GetAddressPtr(b); \
*(DWORD*)GetAddressPtr(b) = (DWORD)&hk##a; \
*(DWORD*)GetD3DHSApi(b) = (DWORD)&hk##a; \
}
HOOKD3DAPI(Reset, 16)
if(*(DWORD*)GetAddressPtr(16) != (DWORD)&hkReset) { \
pReset = (Reset_t) *(DWORD*)GetAddressPtr(16); \
*(DWORD*)GetAddressPtr(16) = (DWORD)&hkReset; \
*(DWORD*)GetD3DHSApi(16) = (DWORD)&hkReset; \
}
DO U NOOBS UNDERSTAND???????
HOOKD3DAPI(EndScene, 42)
if(*(DWORD*)GetAddressPtr(42) != (DWORD)&hkEndScene) { \
pEndScene = (EndScene_t) *(DWORD*)GetAddressPtr(42); \
*(DWORD*)GetAddressPtr(42) = (DWORD)&hkEndScene; \
*(DWORD*)GetD3DHSApi(42) = (DWORD)&hkEndScene; \
}
DO U NOOBS UNDERSTAND HOW IT WORK????
using hooks that u completely dont understand
That is just an example that how it work..
If u have
HOOKD3DAPI(EndScene, 42)
the code under it is what is really happening
Last edited by Finish; 08-08-2010 at 06:31 AM.