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  1. #1
    radnomguywfq3's Avatar
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    [C++] SpeedHacking Using Timer API

    I googled a bit, but I can only find out that the speed hack uses the timer API call in order to speed of the application. If anyone could fill me in a bit, I would love it.



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

    If you wake up at a different time in a different place, could you wake up as a different person?


  2. #2
    Credzis's Avatar
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    For what do u need a speedhack ? I mean what game ?
    Because i wont know how to do it in WarRock, but i do know it for CSS/CS1.6
    Because ...
    Css and Cs1.6 has SDK, so its easyer to do engine hooking

    Dont even know if u can create a speedhack in D3D, for me, D3D is the bad side of life and C++/ASM the good side :P

  3. #3
    radnomguywfq3's Avatar
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    =/ I mean to make a speed hacking using the timer API call.



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

    If you wake up at a different time in a different place, could you wake up as a different person?


  4. #4
    nukeist_'s Avatar
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    Quote Originally Posted by Soulcatcher View Post
    Css and Cs1.6 has SDK, so its easyer to do engine hooking
    Well how do you think Dark Byte made cheat engine a speed hack for all games? Do you think that he went and got every single game and then made an engine hook that will always work for every single one?

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    Gordon`'s Avatar
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