Ok, again a big problem for me:
I have a minigun (not the killstreak!), but I want to change it to a shotgun. It has to be stationary and you have to use it, just like a minigun. Anyone knows the answer?
find out the minigun code and then try to edit it
search on google for codes
Ok, I've maybe found a way how to change the bullets of the minigun into a model 1887 bullet.
But I get this error if I get near the area:Code:mgTurret = spawnTurret( "misc_turret", (-1975, 6950, 3237.5), "sentry_minigun_mp" ); mgTurret setModel( "model1887_mp" ); mgTurret.angles = (0, 180, 0); mgTurret2 = spawnTurret( "misc_turret", (-1975, 7050, 3237.5), "sentry_minigun_mp" ); mgTurret2 setModel( "model1887_mp" ); mgTurret2.angles = (0, 180, 0);
ERROR: Missing tag [tag_aim] on entity [811]
Does anyone know what that error means?
So can you help me get the full code?
I am kinda new to coding
not possible dude. game makers never made something like that in the game .
Because modders aren't gamemakers... Ok, if I can't change the minigun into the shotgun, how can I change it's range and bullet damage to be the same as of a Model 1887?