Try that.Code:level.infotext setText("^2Humans left: " + level.playersLeft["allies"] " + " Zombies left: " + level.playersLeft["axis"] + " ^4SURVIVE FOR 5 MINUTES: " + level.minutes + " minutes " + level.seconds + " seconds.");
Ok i am so sorry for bothering you guys so much. But i seem to fixed it myself again. o.o
Next time i really look carefully on it.
Last edited by Shucker; 08-18-2010 at 10:17 PM.
Try that.Code:level.infotext setText("^2Humans left: " + level.playersLeft["allies"] " + " Zombies left: " + level.playersLeft["axis"] + " ^4SURVIVE FOR 5 MINUTES: " + level.minutes + " minutes " + level.seconds + " seconds.");