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  1. #1
    kotentopf's Avatar
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    void FillRGB( int x, int y, int w, int h, D3DCOLOR yourcolor, IDirect3DDevice9* pDevice )
    {
    const DWORD D3D_FVF = D3DFVF_XYZRHW | D3DFVF_DIFFUSE;
    struct Vertex
    {
    float x,y,z,ht;
    DWORD yourcolor;
    }

    V[4] =
    {
    {(float)x,(float)(y+h), 0.0f, 0.0f, yourcolor},
    {(float)x,(float)y, 0.0f, 0.0f, yourcolor},
    {(float)(x+w),(float)(y+h), 0.0f, 0.0f, yourcolor},
    {(float)(x+w),(float)y, 0.0f, 0.0f, yourcolor}
    };
    pDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
    pDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
    pDevice->SetRenderState( D3DRS_ZENABLE, D3DZB_FALSE );
    pDevice->SetRenderState( D3DRS_FOGENABLE, false );

    pDevice->SetFVF(D3D_FVF);
    pDevice->SetTexture(0, NULL);
    pDevice->DrawPrimitiveUP(D3DPT_TRIANGLESTRIP,2,V,sizeof(Ve rtex));

    }

    creditz to who ever made it
    enjoy it or not

    markoj wanted it, here u have /

    with the D3DCOLR_ARGB(A,R,G,B) do u make transparenty

  2. The Following 4 Users Say Thank You to kotentopf For This Useful Post:

    markoj (08-28-2010),PashaAmd (04-02-2011),Solify (03-06-2011),z0mbie- (11-30-2010)

  3. #2
    DeadLinez's Avatar
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    wdf is a draw box?

  4. #3
    kotentopf's Avatar
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    Quote Originally Posted by DeadLinez View Post
    wdf is a draw box?
    u only must make a border than u can call it "box"

  5. #4
    Stephen's Avatar
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    use CODE Tags..

  6. #5
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    did you mean back ground to the Menu ??

    H A X O
    Email : Noobmem@hotmail.com


  7. #6
    markoj's Avatar
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    Thanks + rep!
    Dont ban me

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